
Setup Mode
The Channel/Program (CH/PROG) Page
7-7
Destination
This
parameter
determines
whether
the
currently
selected
zone
transmits
only
to
the
PC3K
(
Local
),
transmits
only
to
the
MIDI
port
(
MIDI
),
transmits
only
to
the
USB
port
(
USB_MIDI
),
transmits
to
a
pair
of
destinations
(
MIDI+Local
,
ULocal
,
or
UMIDI
),
or
transmits
to
all
destinations
(
UMIDI+Local
).
Channel
The
Channel
parameter
defines
the
MIDI
transmit
channel
for
the
currently
selected
zone.
You
can
set
it
to
any
of
the
16
MIDI
channels.
Normally,
you
will
want
each
zone
on
a
separate
MIDI
channel.
This
is
necessary
if
you
want
to
combine
different
programs
in
the
setup.
If
two
zones
have
the
same
MIDI
channel
(and
destination),
but
they
have
different
program
settings,
there
will
be
conflicts:
no
MIDI
device,
including
the
PC3K,
can
respond
correctly
to
two
different
simultaneous
Program
Change
commands
on
one
channel.
The
result
will
be
that
only
one
Program
Change
will
be
recognized,
and
every
note
played
will
sound
double
(if
Note
Maps
are
on).
This
can
create
odd
and
unpredictable
timing
effects,
and
will
reduce
your
polyphony
by
50%.
Nevertheless,
there
will
be
occasions
when
“stacking”
zones
on
the
same
MIDI
channel
might
come
in
handy.
Suppose
you
want
a
physical
controller
on
the
PC3K
to
send
data
for
two
different
numbered
MIDI
Controllers
on
the
same
channel
.
In
this
case,
you
must
create
two
zones
assigned
to
the
same
channel,
but
with
different
controller
assignments.
Here’s
one
example:
if
a
receiving
synth
is
using
Controller
1
for
modulation
depth
and
Controller
#13
for
modulation
speed,
you
can
increase
both
the
depth
and
the
speed
with
Slider A.
Start
by
assigning
Slider A
in
Zone
1
to
MWheel
and
in
Zone
2
to
MIDI
13
;
then
assign
both
zones
to
the
same
MIDI
channel.
(You
may
want
to
make
sure
you
aren’t
sending
doubled
notes.
Use
the
Note
Map
parameter
on
the
KEY/VEL
page
to
set
one
zone’s
Note
Map
to
Linear
and
the
other
zone’s
Note
Map
to
Off
.)
Another
example:
create
two
or
more
zones
that
are
identical
except
for
their
transposition
settings.
Now
you
can
play
parallel
intervals
(or
chords)
with
single
keystrikes.
MidiBank
Before
reading
this
section
on
MIDI
Banks,
be
sure
to
read
the
note
in
the
section
Program
on page 7
‐
6.
The
PC3K’s
programs
are
divided
into
17
MIDI
Banks,
numbered
0–16.
Program
46
in
MIDI
Bank
3,
(which
is
PC3K
bank
Orchestra
),
for
example,
is
430
Lead
Oboe
.
The
MIDI
Bank
parameter
displays
which
bank
the
current
program
is
assigned
to,
and
automatically
changes
to
match
the
Program
value
you
set.
You
can
send
Bank
Select
messages
to
external
MIDI
devices
as
well,
by
setting
the
Destination
parameter
to
a
destination
including
MIDI
or
USB_MIDI
,
then
changing
MidiBank.
Some
instruments
may
have
more
banks
than
the
PC3K.
Bank
switching
via
MIDI
makes
it
easy
for
the
PC3K
user
to
select
sounds
on
external
instruments,
no
matter
how
many
banks
they
might
have.
When
you
change
the
value
of
the
Program
parameter,
the
value
of
MidiBank
automatically
changes
correspondingly.
If
you
want
to
transmit
a
MIDI
Bank
number
different
from
the
one
corresponding
to
the
local
program,
select
the
local
program
first,
then
change
the
MIDI
bank.
If
you
select
an
empty
bank
(like
Bank
53),
the
zone
will
still
produce
sound
on
the
PC3K,
provided
that
Destination
is
set
to
a
destination
including
Local
.
The
Program
parameter
will
display
whatever
internal
program
you
set,
but
the
bank
number
transmitted
over
the
MIDI
Out
port
will
be
different
from
the
internal
program’s
bank
number.
Summary of Contents for PC3K6
Page 24: ...1 6 Introduction Options...
Page 50: ...4 4 The Operating Modes Using the Modes...
Page 58: ...5 8 Editing Conventions Special Button Functions...
Page 130: ...6 72 Program Mode Programming Tips...
Page 202: ...7 72 Setup Mode Recording A Setup To Song Mode...
Page 206: ...8 4 Quick Access Mode The QA Editor...
Page 232: ...9 26 Effects Mono Algorithms...
Page 268: ...11 18 Master Mode Preview Sample PRVIEW...
Page 302: ...12 34 Song Mode and the Song Editor Song Editor The EVENT Page...
Page 328: ...14 14 Keymap and Sample Editing Editing Samples...
Page 334: ...B 4...
Page 370: ...D 32 PC3K Objects V 1 31 Effect Chains...
Page 372: ...E 2 PC3K Legacy File Conversion Object Types and Conversion Details...