Lingo Dictionary
95
Description
3D backdrop, overlay, and
#standard
shader property; indicates the opacity of the backdrop,
overlay, or shader.
Setting the
blend
property of a shader will have no effect unless the shader’s
transparent
property is set to
TRUE
.
The range of this property is 0 to 100, and the default value is 100.
Example
This statement sets the blend property of the shader for the model named Window to 80. If the
transparent
property of Window’s shader is set to
TRUE
, the model will be slightly transparent.
member("House").model("Window").shader.blend = 80
See also
bevelDepth
,
overlay
,
shadowPercentage
,
transparent
blendConstant
Syntax
member(
whichCastmember
).shader(
whichShader
).blendConstant
member(
whichCastmember
).model(
whichModel
).shader.blendConstant
member(
whichCastmember
).model(
whichModel
).shaderList{[
index
]}.\
blendConstant
Description
3D
#standard
shader property; indicates the blending ratio used for the first texture layer of
the shader.
If the shader’s
useDiffuseWithTexture
property is set to
TRUE
, the texture blends with the color set
by the shader’s
diffuse
property. If
useDiffuseWithTexture
is
FALSE
, white is used for blending.
Each of the other texture layers blends with the texture layer below it. Use the
blendConstantList
property to control blending in those texture layers.
The
blendConstant
property works only when the shader’s
blendSource
property is set to
#constant
. For more information, see
blendSource
and
blendSourceList
.
The range of this property is 0 to 100; the default is 50.
Example
In this example, the shader list of the model named MysteryBox contains six shaders. This
statement sets the
blendConstant
property of the second shader to 20. This property is affected
by the settings of the
blendFunction
,
blendFunctionList
,
blendSource
, and
blendSourceList
properties.
member("Level2").model("MysteryBox").shaderList[2].\
blendConstant = 20
See also
blendConstantList
,
blendFunction
,
blendFunctionList
,
blendSource
,
blendSourceList
,
useDiffuseWithTexture
,
diffuse
,
diffuseColor
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