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xAxis
Syntax
member(
whichCastmember
).transform.xAxis
Description
3D transform property; allows you to get but not set the vector representing the transform’s
canonical x-axis in transform space.
Example
The first line of this example sets the transform of the model ModCylinder to the identity
transform. The next two lines show that the x-axis of ModCylinder is the vector ( 1.0000, 0.0000,
0.0000). This means that the x-axis of ModCylinder is aligned with the x-axis of the world. The
next line rotates ModCylinder 90° around its y-axis. This rotates the axes of ModCylinder as well.
The last two lines show that the x-axis of ModCylinder is now the vector ( 0.0000, 0.0000, -1.0000
). This means that the x-axis of ModCylinder now is aligned with the negative z-axis of the world.
member("Engine").model("ModCylinder").transform.identity()
put member("Engine").model("ModCylinder").transform.xAxis
-- vector( 1.0000, 0.0000, 0.0000 )
member("Engine").model("ModCylinder").rotate(0, 90, 0)
put member("Engine").model("ModCylinder").transform.xAxis
-- vector( 0.0000, 0.0000, -1.0000 )
xtra
Syntax
xtra
whichXtra
Description
Function; returns an instance of the scripting Xtra specified by
whichXtra
.
To see an example of
xtra
used in a completed movie, see the Read and Write Text movie in the
Learning/Lingo Examples folder inside the Director application folder.
Example
This statement uses the
new()
function to create a new instance of the Multiuser Xtra and assigns
it to the variable
tool
:
tool = new(xtra "Multiuser")
See also
new()
Содержание DIRECTOR MX-LINGO DICTIONARY
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