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Chapter 3
134
Example
The following handler clears the content of each frame before it edits that frame during Score
generation:
on newScore
beginRecording
repeat with counter = 1 to 50
clearFrame
the frameScript to 25
updateFrame
end repeat
endRecording
end
See also
beginRecording
,
endRecording
,
updateFrame
clearGlobals
Syntax
clearGlobals
Description
Command; sets all global variables to
VOID
.
This command can be useful when initializing global variables or when opening a new movie that
requires a new set of global variables.
Example
This statement sets all global variables to
VOID
:
clearGlobals
clearValue
Syntax
member(
whichCastmember
).camera(
whichCamera
).colorBuffer\
.clearValue
sprite(
whichSprite
).camera{(
index
)}.colorBuffer.clearValue
Description
3D property; specifies the color used to clear out the color buffer if
colorBuffer.clearAtRender
is set to
TRUE
. The default setting for this property is
rgb(0, 0, 0)
.
Example
This statement sets the clearValue property of the camera to rgb(255, 0, 0). Spaces in the 3d
world which are not occupied by models will appear red.
sprite(1).camera.colorBuffer.clearValue= rgb(255, 0, 0)
See also
clearAtRender
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