452
Example
The following handler would be located in a movie script of a movie in a window (MIAW). It
places the user’s name and serial number into a display field when the window is opened:
on prepareMovie
displayString = the userName
put RETURN & the organizationName after displayString
put RETURN & the serialNumber after displayString
member("User Info").text = displayString
end
See also
serialNumber
,
userName
,
window
originalFont
Syntax
member(
whichFontMember
).originalFont
the originalFont of member
whichFontMember
Description
Font cast member property; returns the exact name of the original font that was imported when
the given cast member was created.
Example
This statement displays the name of the font that was imported when cast member 11 was created:
put member(11).originalFont
-- "Monaco"
See also
recordFont, bitmapSizes, characterSet
originH
Syntax
sprite(
whichVectorOrFlashSprite
).originH
the originH of sprite
whichVectorOrFlashSprite
member(
whichVectorOrFlashMember
)
.
originH
the originH of member
whichVectorOrFlashMember
Description
Cast member and sprite property; controls the horizontal coordinate of a Flash movie or vector
shape’s origin point, in pixels. The value can be a floating-point value.
The origin point is the coordinate in a Flash movie or vector shape around which scaling and
rotation occurs. The origin point can be set with floating-point precision using the separate
originH
and
originV
properties, or it can be set with integer precision using the single
originPoint
property.
You can set the
originH
property only if the
originMode
property is set to
#point
.
This property can be tested and set. The default value is 0.
Note:
This property must be set to the default value if the scaleMode property is set to #autoSize, or the sprite does
not display correctly.
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