218
The information is in the form of property and value pairs for that area.
The properties contain exactly the same information as the properties and functions of the
same name.
Example
This statement displays the environment list in the Message window:
put the environment
-- [#shockMachine: 0, #shockMachineVersion: "", #platform:
"Macintosh,PowerPC", #runMode: "Author", #colorDepth: 32,
#internetConnected: #online, #uiLanguage: "English", #osLanguage: "English",
#productBuildVersion: "151"]
See also
colorDepth
,
platform
,
runMode
erase member
Syntax
member(
whichCastMember
).erase()
erase member
whichCastMember
Description
Command; deletes the specified cast member and leaves its slot in the Cast window empty.
For best results, use this command during authoring and not in projectors, which can cause
memory problems.
Examples
This statement deletes the cast member named Gear in the Hardware cast:
member("Gear", "Hardware").erase()
#shockMachine
Integer TRUE or FALSE value indicating whether the movie is playing in
ShockMachine.
#shockMachineVersion
String indicating the installed version number of ShockMachine.
#platform
String containing “Macintosh,PowerPC”, or “
Windows,32”.
This is based on the
current OS and hardware that the movie is running under.
#runMode
String containing “Author”, “Projector”, “Plugin”, or “Java Applet”. This is based on
the current application that the movie is running under.
#colorDepth
Integer representing the bit depth of the monitor the Stage appears on. Possible
values are 1, 2, 4, 8, 16, or 32.
#internetConnected
Symbol indicating whether the computer the movie is playing on has an active
Internet connection. Possible values are
#online
and
#offline
.
#uiLanguage
String indicating the language the computer is using to display its user interface. This
can be different from the
#osLanguage
on computers with specific language kits
installed.
#osLanguage
String indicating the native language of the computer’s operating system.
#productBuildVersion
String indicating the internal build number of the playback application.
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