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Examples
The following examples pause the playing of sprite 2 or the cast member Real.
sprite(2).pause()
member("Real").pause()
See also
mediaStatus
,
play (RealMedia)
,
seek
,
stop (RealMedia)
pause() (sound playback)
Syntax
sound(
channelNum
).pause()
pause(sound(
channelNum
))
Description
This command suspends playback of the current sound in sound channel
channelNum
. A
subsequent
play()
command will resume playback.
Example
This statement pauses playback of the sound cast member playing in sound channel 1:
sound(1).pause()
See also
breakLoop()
,
isBusy()
,
play() (sound)
,
playNext()
,
queue()
,
rewind()
,
status
,
stop()
(sound)
pausedAtStart (Flash, digital video)
Syntax
member(
whichFlashOrDigitalVideoMember
).pausedAtStart
the pausedAtStart of member
whichFlashOrDigitalVideoMember
Description
Cast member property; controls whether the digital video or Flash movie plays when it appears on
the Stage. If this property is
TRUE
, the digital video or Flash movie does not play when it appears.
If this property is
FALSE
, it plays immediately when it appears.
For a digital video cast member, the property specifies whether the Paused at Start check box in
the Digital Video Cast Member Properties dialog box is selected or not.
This property can be tested and set.
Example
This statement turns on the Paused at Start check box in the Digital Video Cast Member Info
dialog box for the QuickTime movie Rotating Chair:
member("Rotating Chair").pausedAtStart = TRUE
See also
play
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