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Rotate
Roll
Pan
Slide
Scale
Rotate
Roll
Pan
Walk
Zoom
Perspective Camera (Zoom only)
Orthographic Camera (Zoom only)
DOF (Zoom only)
3D object tools and options
A. Return to initial object position B. Rotate C. Roll D. Pan E. Slide F. Scale G. Position menu H. Save current position I. Delete current position J.
Position coordinates
In the Tools panel, click a 3D object tool, and hold down the mouse button to select from the following types:
Hold down Shift as you drag to constrain the Rotate, Pan, Slide, or Scale tool to a single direction of movement.
Drag up or down to rotate the model around its x-axis, or side to side to rotate it around its y axis. Hold down Alt (Windows) or Option
(Mac OS) as you drag to roll the model.
Drag side to side to rotate the model around its z axis.
Drag side to side to move the model horizontally, or up or down to move it vertically. Hold down Alt (Windows) or Option (Mac OS) as
you drag to move in the x/z direction.
Drag side to side to move the model horizontally, or up or down to move it closer or farther away. Hold down Alt (Windows) or Option
(Mac OS) as you drag to move in the x/y direction.
Drag up or down to scale the model larger or smaller. Hold down Alt (Windows) or Option (Mac OS) as you drag to scale in the z
direction.
Click the Return To Initial Position icon
in the options bar to return the model to its initial view.
To numerically adjust position, rotation, or scaling, enter values on the right side of the options bar.
Move the 3D camera
Use the 3D camera tools to move the camera view while leaving the position of the 3D object fixed.
For tips about each 3D tool, choose Panel Options from the Info panel menu , and select Show Tool Hints. Click a tool, then move the cursor
into the image window to view tool details in the Info Panel.
3D camera tools and options
A. Return to initial camera position B. Rotate C. Roll D. Pan E. Walk F. Zoom G. View menu H. Save current camera view I. Delete current camera
view J. Camera position coordinates
In the Tools panel, click a 3D camera tool, and hold down the mouse button to select from the following types:
Hold down Shift as you drag to constrain the Rotate, Pan, or Walk tools to a single direction of movement.
Drag to orbit the camera in the x or y direction. Hold down Alt (Windows) or Option (Mac OS) as you drag to roll the camera.
Drag to roll the camera.
Drag to pan the camera in the x or y direction. Hold down Alt (Windows) or Option (Mac OS) as you drag to pan in the x or z direction.
Drag to walk the camera (z translation and y rotation). Hold down Alt (Windows) or Option (Mac OS) as you drag to walk in the z/x
direction (z translation and x rotation).
Drag to change the field of view of the 3D camera. Maximum field of view is 180.
Displays parallel lines converging to vanishing points.
Maintains parallel lines without convergence. Displays the model in accurate scale view without any
perspective distortion.
Sets depth of field. Distance determines how far the in-focus field is from the camera. Blur obscures the remainder of the
image.
Animate DOF to simulate camera focusing effects.
In the options bar, numeric values show the x, y, and z position of the 3D camera. You can also edit these values manually to adjust the camera
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