5-28
●
Transmission Sequences
5.3.7-3 Example of count conditions transmission
(1) Example of reset
02H
1FH
2CH
3AH
31H
30H
30H
30H
30H
30H
03H
STX
ESC2
,
:
1
0
0
0
0
0
ETX
Count
Reset value 00000
block No.
5.3.8 User Pattern Character Transmission
5.3.8-1 Text
●
When the number of communication bytes is set to "1" for communication
ESC2
Header 32H Classification
Character
code
Pattern data array
Character size
●
When the number of communication bytes is set to "2" for communication environment setup purposes
ESC2
Header 32H Classification
High-order
byte
Low-order
byte
Pattern data array
Character size
Character code
ESC2
Header 20H
Character
size
Character
code
Pattern data array
●
When the number of communication bytes is set to "1" for communication environment setup purposes
●
When the number of communication bytes is set to "2" for communication environment setup purposes.
ESC2
Header 20H
Character
size
High-order
byte
Low-order
byte
Pattern data array
Character code
Character size
0 : 5x5
1 : 5x8(5x7)
2 : 7x10
3 : 12x16
4 : 18x24
5 : 24x32
Header,
classification
[Transmission results]
Defines reset value 00000 for count block 1.
[Existing machine message] Existing machine message can also be used.