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UltraProteus Operation Manual
F278
Analog.4
Morph:
At 0 offset, provides a lowpass rolling off at 2.5kHz with a
single peak at 44Hz. At full offset, provides a flat response with an
11.5kHz boost.
Freq. Tracking:
Same as Morph.
Transform 2:
Not Used
F279
Skrtch Cube
Like F241 String Cube, a good overbright response through velocity on
Transform 2, In this filter, Morph offers a choice of “soft play” effects. In
zero position, soft play is very mellow as normally expected. In full Morph
position, soft play is scratchy and bright, like fingernails on a guitar string
or drum.
Set-Up Instructions:
Set Wheel to Morphing in Realtime Controllers. Set
Velocity to Transform 2 in Note-On Controllers for good response.
Set Key Center to C1 and Key to Filt. Freq. Track +64 in order to
maintain appropriate pitch tracking. Should be used to get correct
filter effect but can be used for upper register brightness.
Morph:
Controls timbre change, from mellow to scratchy.
Freq. Tracking:
Maintains harmonic filter tracking.
Transform 2:
Determines brightness and volume.
F280
KitchenSink
Morph:
Starts as a mild all-pass boost and results in a large peak at
≈
130Hz.
Freq. Tracking:
Tunes the filter.
Transform 2:
Controls polarity and intensity of filter effect. Well-suited
for sweep effects.
F281
Head Pan 1
Should be used on the primary instrument in conjunction with Head Pan 2
on the secondary instrument. Together, these two filter cubes mimic the
directionally-dependent filtering of the head and pinna (external ear). In
contrast to a conventional pan, the headphone image starts above the head
(when the Morph control is at its maximum) and moves lower as it moves
to either side. When the Morph control is at its minimum, however, the
Filt. Freq. Track control pans between left and right at ear level.
Set-up Instructions:
Try assigning velocity to Transform 2 +127, and
Ctrl D (pedal) to Filt. Freq. Track +127 in Note-On Controllers.
Assign Ctrl A to Morph +127 in Real Time Controllers. Initial Pan
settings: Primary -7, Sec7. Re-trigger notes as controllers
are modulated. (Use headphones for maximum effect.)
Morph:
Sweeps transform peak and notches from high to very high
frequency.
Freq. Tracking:
Reverses left and right filters, regardless of morphing
level.
Transform 2:
Gradually increases brightness and volume.
Z-PLANE FILTER DESCRIPTIONS
TRY THE HEAD PAN FILTERS WITH
PERCUSSION INSTRUMENTS.
THEY REALLY WORK.
Summary of Contents for Ultraproteus
Page 1: ......
Page 11: ...Chapter 1 Basic Setup 1 UltraProteus INTRO BASIC SETUP ...
Page 12: ...UltraProteus Operation Manual 2 ...
Page 20: ...UltraProteus Operation Manual 10 ...
Page 21: ...11 Chapter 2 Basic Operation UltraProteus BASIC OPERATION ...
Page 27: ...27 Chapter 4 Midimap Menu UltraProteus MIDIMAP MENU ...
Page 28: ...28 UltraProteus Operation Manual ...
Page 37: ...37 Chapter 5 Effects Section UltraProteus EFFECTS SECTION ...
Page 38: ...38 UltraProteus Operation Manual ...
Page 57: ...37 Chapter 5 Effects Section UltraProteus EFFECTS SECTION ...
Page 58: ...38 UltraProteus Operation Manual ...
Page 77: ...57 Chapter 6 Hyperpreset Menu UltraProteus HYPERPRESET MENU ...
Page 78: ...58 UltraProteus Operation Manual ...
Page 87: ...83 Chapter 7 Preset Programming PRESET PROGRAMMING ...
Page 103: ...67 Chapter 7 Preset Programming PRESET PROGRAMMING UltraProteus PRESET PROGRAMMING ...
Page 104: ...68 UltraProteus Operation Manual PRESET PROGRAMMING ...
Page 120: ...99 Chapter 8 Preset Menu UltraProteus PRESET MENU ...
Page 121: ...100 UltraProteus Operation Manual ...
Page 149: ...128 UltraProteus Operation Manual ...
Page 150: ...129 Chapter 9 Copy Menu COPY MENU UltraProteus COPY MENU ...
Page 151: ...130 UltraProteus Operation Manual COPY MENU ...
Page 158: ...137 Chapter 10 Step by Step STEP BY STEP UltraProteus STEP BY STEP ...
Page 159: ...138 UltraProteus Operation Manual STEP BY STEP ...