4
Change the View Control setting to Viewing Panel.
The ViewCube is the default view control, but we will use the Viewing
Panel in these tutorials. The ViewCube and NavBar provide the same
functionality as the Viewing Panel. For information, see Use the ViewCube
tool and NavBar.
NOTE
The point of interest manipulator works the same for both the Viewing
Panel and the ViewCube and NavBar.
5
Click Go to close the window and use the new settings.
6
Hold down the
Shift
and
Alt
(Windows) or
Shift
and
Command
(Mac) keys
to enter camera move mode. Keep the keys held down for the rest of this
procedure.
The Viewing Panel appears in the upper left corner of the Perspective
window.
7
Position the mouse pointer on the wireframe of one of the primitive
objects and double-click with the
left mouse button
.
When you release the mouse button, the point of interest manipulator
appears on the model where you clicked.
64 | Chapter 3 Interface Basics
Summary of Contents for ALIAS 2010
Page 1: ...Autodesk Alias 2010 Learning Alias March 2009 Part No 712B1 050000 PM05A ...
Page 8: ...2 ...
Page 12: ...6 ...
Page 18: ... Check the community site for tips and tricks 12 Chapter 2 Getting help on Alias ...
Page 202: ...Select the circle curve 196 Chapter 5 Modeling a Joystick ...
Page 248: ...The row of CVs is selected and highlighted in yellow 242 Chapter 5 Modeling a Joystick ...
Page 284: ...278 ...
Page 309: ...Part 2 Intersecting and Trimming 303 ...
Page 399: ...On Your Own 393 ...
Page 404: ...398 ...
Page 465: ...Part 4 Creating the Screen Recess 459 ...
Page 491: ...Then choose the inner arc to complete the trimming Part 6 Control Button 485 ...
Page 514: ...508 Chapter 7 Modeling an MP3 Player ...
Page 517: ...5 e The Round tool can create a corner surface between three edges Quiz Answers 511 ...
Page 518: ...512 ...
Page 612: ...606 ...
Page 629: ...Visualizing a PDA 623 ...
Page 685: ...Use the scene you have just set up and create some detail views of the design On Your Own 679 ...
Page 721: ...2 Click the Map button next to the Bump parameter Part 4 Creating a 2D bump texture 715 ...
Page 736: ...730 ...