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2
Choose Surfaces > Primitives > Cylinder from the palette. If the palette
is not open, choose Windows > Palette from the menu bar.
3
To choose the Cylinder tool, press and hold the mouse button, so the
cursor is over the Sphere icon until the entire Primitives drawer
appears.
Then, click the Cylinder icon to choose the Cylinder tool.
The Cylinder tool is displayed in the Surfaces palette, and is outlined
in red to indicate it is the active tool.
4
You can control the exact placing of a primitive using various snapping
modes. In this section, use grid snapping to align all the cylinders centrally
on the grid origin. The grid origin is where the two dark grid lines cross.
Hold down the
Alt
(Windows) or
Command
(Mac) key to turn on grid snap
mode.
Press and hold the
Alt
(Windows) or
Command
(Mac) key near the origin.
Keep your finger held down on the
Alt
(Windows) or
Command
(Mac) key
and move the mouse until the new cylinder snaps to the correct grid
point.
90 | Chapter 4 Introduction to 3D
Summary of Contents for ALIAS 2010
Page 1: ...Autodesk Alias 2010 Learning Alias March 2009 Part No 712B1 050000 PM05A ...
Page 8: ...2 ...
Page 12: ...6 ...
Page 18: ... Check the community site for tips and tricks 12 Chapter 2 Getting help on Alias ...
Page 202: ...Select the circle curve 196 Chapter 5 Modeling a Joystick ...
Page 248: ...The row of CVs is selected and highlighted in yellow 242 Chapter 5 Modeling a Joystick ...
Page 284: ...278 ...
Page 309: ...Part 2 Intersecting and Trimming 303 ...
Page 399: ...On Your Own 393 ...
Page 404: ...398 ...
Page 465: ...Part 4 Creating the Screen Recess 459 ...
Page 491: ...Then choose the inner arc to complete the trimming Part 6 Control Button 485 ...
Page 514: ...508 Chapter 7 Modeling an MP3 Player ...
Page 517: ...5 e The Round tool can create a corner surface between three edges Quiz Answers 511 ...
Page 518: ...512 ...
Page 612: ...606 ...
Page 629: ...Visualizing a PDA 623 ...
Page 685: ...Use the scene you have just set up and create some detail views of the design On Your Own 679 ...
Page 721: ...2 Click the Map button next to the Bump parameter Part 4 Creating a 2D bump texture 715 ...
Page 736: ...730 ...