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Now that you have built the main surfaces, turn off the Curves layer,
leaving only the surfaces visible on the screen.
Creating the Shoulder Surface
The shoulder surface needs to blend smoothly from the main body surface.
First, you will create the shoulder as a simple skin surface from the body to
the neck. You will then create continuity between the shoulder and body,
using the Align tool.
It is useful to understand how the Align tool creates the desired continuity,
and you can see this by observing how the CVs and Hulls change as the Align
tool is applied.
Positional Continuity
One row of CVs is aligned to the other surface. This
is the default continuity when you create the skin surface.
524 | Chapter 8 Modeling a Sports Shower Gel Bottle
Summary of Contents for ALIAS 2010
Page 1: ...Autodesk Alias 2010 Learning Alias March 2009 Part No 712B1 050000 PM05A ...
Page 8: ...2 ...
Page 12: ...6 ...
Page 18: ... Check the community site for tips and tricks 12 Chapter 2 Getting help on Alias ...
Page 202: ...Select the circle curve 196 Chapter 5 Modeling a Joystick ...
Page 248: ...The row of CVs is selected and highlighted in yellow 242 Chapter 5 Modeling a Joystick ...
Page 284: ...278 ...
Page 309: ...Part 2 Intersecting and Trimming 303 ...
Page 399: ...On Your Own 393 ...
Page 404: ...398 ...
Page 465: ...Part 4 Creating the Screen Recess 459 ...
Page 491: ...Then choose the inner arc to complete the trimming Part 6 Control Button 485 ...
Page 514: ...508 Chapter 7 Modeling an MP3 Player ...
Page 517: ...5 e The Round tool can create a corner surface between three edges Quiz Answers 511 ...
Page 518: ...512 ...
Page 612: ...606 ...
Page 629: ...Visualizing a PDA 623 ...
Page 685: ...Use the scene you have just set up and create some detail views of the design On Your Own 679 ...
Page 721: ...2 Click the Map button next to the Bump parameter Part 4 Creating a 2D bump texture 715 ...
Page 736: ...730 ...