Getting Started
DME Designer Owner’s Manual
13
• Compilation of configurations with loop connections is possible when Auto Delay Compensation
is On.
• The name has been changed from “Foot Monitor” external device to “Floor Monitor.”
• Addition External Device types have been provided.
• External Devices can be double-clicked to open a file saved by other applications. (
• Picture objects can be double-clicked to open a specified editor. (
• Text objects can be double-clicked to open a specified editor. (
)
• User module port labels can be edited. (
)
• Graphics can be placed to represent user modules. (
)
• The Legend field automatically resizes to accommodate project names and titles of different
lengths.
• A Generic “MY-Others” setting has been provided to accommodate third-party MY cards.
■
Component Editor Window
• Undo and Redo are now shortcut compatible.
• A scroll bar appears when the size of the component editor window is reduced.
• The size and position of the component editor window are memorized.
• An option to allow mouse-over zooming of the edit box has been added. (
)
• A [Back] button that allows switching between related parent and child windows has been
added. (
)
• A [Close All Editor Windows] button has been added to the contextual menu.
• Source Selector, Speaker Processor, Limiter, Slot In, Cascade In, and Cascade Out components
have been added.
• The Delay algorithm has been revised. (
)
- LEVEL and MUTE are effective when Delay is Off for each channel.
- The name of the overall Delay [On] parameter has been changed to [All Bypass].
• The bus send level range for Delay, Matrix, and Matrix Mixer components has been changed to
-
∞
through 0.0 dB.
• Snap copy is possible. (
• Snap can be retained until the application is quit or another file is opened.
• Security status is displayed in the user module editor status bar.
• Multiple controllers can be selected by clicking while holding the <Ctrl> key when the editor is in
the design mode. (
)
• [Picture], [Text], [Box], [Ellipse], and [Frame] have been added to the tool palette of the user
module editor and user control editor design mode. (
)
• Controller properties can be accessed by double-clicking controllers in the user module editor or
user control editor design mode. (
• Picture and Text objects can be clicked to open a specified editor in the user module editor or
user control editor.
• The User Module Editor and User Control Editor offer a greater range of customization options for
color, size. etc., of the placed controls.
IN
Input
Mute
Input
Level
Input
Mute
Input
Level
On
Delay On
Delay All Bypass
OUT
OUT
Mute Level
On Mute Level
IN
Delay
Delay