B
GLOSSARY
Glossary
-1/<, +1/>: Buttons to increase/decrease data value by one step
at a time. Also used in the name writing procedure, to
move the flashing cursor left or right, or to move the
reverse-highlighted zone in most edit situations.
Abort: Annul - Cancel. After carrying out the majority of the
edit tasks, the Operating System asks for the confirma-
tion or cancellation of the edit task effected, and provides
a choice between Save and Abort. Abort cancels the
modifications.
After Touch: MIDI message activated by applying pressure
after a note on event. Its action is graduated (128 steps),
and is directly proportional to the pressure applied. It is
usually used to control Modulation or Volume. Aftertouch
in the S Series is completely programmable, as are all
other controllers.
Analog Out: The analog audio output - any one of the six audio
outputs located on the bank panel of S2/S3/S2R.
Bypass: To ignore, “go around”. Used on the EFF. BYPASS
button; when pressed (led on the button on), it cuts all
DSP Effects (reverb, delay/modulations) added to sounds
emitted by the Stereo outputs Left/Right. Pressed again
(led off) defeats the bypass.
Clipboard: A “note pad” which is part of the S Series memory.
The Clipboard can contain “clips” of Edit pages which
can be used (pasted) in other similar Edit situations, and
so avoid having to repeat a series of identical parameter
modifications.
Common: See MIDI Common.
Controllers: Sound controlling devices (Wheels, Pedals,
Function Controllers).
Cutoff Frequency: Central Frequency of the intervention
band of a Filter. Around the vicinity of the Cutoff
Frequency, the action of the Filter gradually becomes
less marked, creating a “bell” in the audio band.
Data Entry: An operation involving the use of specific
controls which insert data both in normal playing mode
as well as in edit mode. The Data Entry controls include:
the Dial, the -1/< and +1/> buttons, the alphanumeric
keypad, the Enter and Exit buttons and the Undo button.
Delete: Cancels. It is a command found in the Disk and Edit
Song environments.
Destination: Refers to all that to which a MIDI message
generated by a Track can be directed. S2/S3 can direct
MIDI messages to the internal Sound Generation, to
MIDI Out and to the Sequencer.
Dial: The Data Entry wheel to the right of the Display.
Increases or decreases Data value by large amounts
(continuously). Also used to move the reverse-highlight-
ed Edit zone in almost all applications.
Dynamics: MIDI message always coupled to the activation of
a note. Dynamics controls the sound’s intensity, propor-
tionally to the keystrike velocity.
Directory: “Catalogue” of the contents of a floppy disk. In the
S Series, you can see the data contained in a floppy disk
inserted in the drive (“disk-dir”), in the Ram-disk (“ramd-
dir”), or in the instrument’s RAM. The directories are
divided into Setups, Bank/Songs, Performances, User
Programs.
Display: The “small” monitor incorporated in the front panel
of S Series. The Display permits the monitoring of all
information relating to the instrument’s means of control
(sound generation, commands, connections). Its high
resolution permits you to communicate with the musical
instrument through pages rich with graphics which are
easily understood.
Disk Drive: Device that “reads” a floppy disk. The disk drive
is built-in and has a capacity of 1.65 Megabytes. It can
also use 3.5” HD or 3.5” DD disks.
Drum Kit: Refers to the layout of the percussion sounds across
the keyboard. A Drum Kit permits you to use only one
Track for all the drum sounds, or for a part of them. Each
note of the scale corresponds to a percussion instrument
sound. In the S Series, the Drum Kits can be freely user-
configured, by means of the Sound Patch. A series of
Drum Kits are available as ROM Sounds.
Dry: Refers to the audio output signal from S Series not
processed by the DSP. The Auxiliary outputs 1, 2, 3 and
4 always emit dry sounds.
DSP: (Digital Signal Processor). A chip contained in S Series
which modifies the sound produced by the Oscillators,
adding Reverb, Delay/Echo, and Modulations. Many
different types of DSP units are commercially available,
also known as Multi Effects units.
Edit: Modify. Refers to the entire Operating System of the S
Series User Interface, and includes Edit Performance,
Edit Sound, Edit Song, Edit General and Edit Effect.
Envelope: Term that graphically represents the change in the
characteristics and quality of a Sound with time. In the S
Series, this time lapse is applied to the programming of
several elements that constitute the Sound: Intensity
(Amplitude), Filters, Intonation (Pitch), Position within
the Stereo Panorama (Pan).
Erase: Cancel, Eliminate. A command found within the Disk,
Edit Performance and Edit Song environments. Destroys
a set of data permanently (a Disk file, a Track, a part of
a Song).
Expander: A modular Sound generating unit which operates
as a Midi Slave device, requiring to be controlled by a
controlling device such as a Master Keyboard, Midi
keyboard, Midi Accordion, Wind controller, and others.
Filter: A device used to modify sounds by altering its harmon-
ic content. The S Series uses two Filters for each voice,
programming their development over time (Envelope),
the cut-off frequency, the type of intervention (Band
Pass, High Pass, Low Pass, Parametric Cut, Parametric
Boost), and the intervention of Resonance Q.
Floppy Disk: A magnetic Data support. It consists of a disk,
protected by a plastic container, in which data can be
memorised - as in any other computer - in numeric form.
The data can be created, restored, cancelled or updated at
any moment.
Footswitch: A physical switch action controller operated with
the foot. Two Footswitches can be connected to the S
Series rear panel sockets and both are completely and
independently programmable.
Headphones: Set of Stereo sound propagating devices that
can be used for private listening. These are connected to
S2/S3 by means of the appropriate socket located under-
neath the Wheels panel. In S2R, the socket is located on
the front panel.
Import: A Sound Library function that permits a Sound to be
copied from a Sound Library contained on a floppy disk
or RAM-disk into the Sound Library of the instrument’s
RAM.
Load: A command found in the Disk environment. Copies
data from a floppy disk into the Ram, and becomes
available to be modified or used for other purposes (a
Song, a Sound Library, a User Program...).
Loop: Cyclic repetition. A function found in the Edit Sound
environment, used to repeat portions on Envelopes, and
also in the Edit Sound environments, used to repeat a
specified number of bars of a Song.
Содержание S2 Turbo
Страница 1: ......
Страница 3: ...MUSICPROCESSORS OWNER S MANUAL ...
Страница 17: ...INTRODUCTION 1 1 INTRODUCTION INTRODUCTION ...
Страница 21: ...5 LAYOUTS 2 LAYOUTS S2 S3 Front panel S2 S3 Rear panel S2R Front panel S2R Rear panel ...
Страница 42: ...26 OVERVIEW ...
Страница 120: ...104 PRACTICAL GUIDE ...
Страница 140: ...124 SAMPLE TRANSLATOR ...
Страница 256: ...II APPENDIX ...
Страница 257: ...MIDI iii MIDI IMPLEMENTATION CHART MIDI CONTROLLERS SYSTEM EXCLUSIVE ...
Страница 267: ...Waveforms Sounds Performances xiii WAVEFORMS SOUNDS AND PERFORMANCES ...
Страница 278: ...XXIV APPENDIX ...
Страница 279: ...ROM Drumkits and Percussion Samples xxv DRUMKITS AND PERCUSSION SAMPLES ...
Страница 291: ...TECHNICAL SPECIFICATIONS xxxvii TECHNICAL SPECIFICATIONS ...
Страница 293: ...GLOSSARY a GLOSSARY ALPHABETICAL INDEX TROUBLESHOOTING GLOSSARY ALPHABETICAL INDEX TROUBLESHOOTING ...
Страница 302: ...J TROUBLESHOOTING ...