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14-1. CG WIPE Operation Example 1
Ex. 1: CG WIPE using STILL1 and M/E1 KEY1
In this example, it is assumed that a CG (V + K) is stored in STILL1. Assign STILL1 and STILL
KEY to KEY1 signals, display KEY1 on the screen and play the CG through KEY1. Then set CG
WIPE to ON, and perform a background transition. Change IN/OUT points, transition rate and
delay values to adjust the CG WIPE sequence, if needed.
<Setting up KEY>
(1) Press MENU above the keypad, then press STILL to display the [STILL] (1/6) menu. Set
STILL1 to CLIP.
(2) Press the page down button to go to PAGE 6 in the [STILL] menu. Turn F3 to set
KEYOUT to STL1 (STILL1).
(3) Quickly press KEY1 twice in the BUS SELECT section to display the [M/E1 KEY1
SETUP] menu.
(4) Turn F1 to select INS/SRC, then press F1 or the page down button to display the [M/E1
KEY1 - INS/SRC] menu.
(5) Set TYPE to BUS, INSERT to STL1 (FILL) and SOURCE to STK1 (KEY).
ME1 KEY1: TYPE :INSERT :SOURCE :INVERT : 1/4
INS/SRC : =
BUS
: =
STL1
: =
STK1
: =OFF :
<Setting up BKGD>
(1) Press BKGD in the M/E1 transition section.
(2) Press WIPE to set the BKGD transition type to WIPE.
(3) Press PATTERN in the M/E1 transition section to display the [WIPE PATTERN] menu,
then press F1 to enter a desired pattern number on the keypad. Then press ENTER to
confirm the selection. (Note that MIX, FAM and NAM can also be used for CG WIPE.)
(4) Modify the selected pattern suitable for your CG WIPE sequence.
<Setting up CG WIPE>
(1) Display the [WIPE MODIFY] menu by pressing MENU then WIPE.
(2) Turn F1 to select CG WIPE. Press F1 or the page down button to display the [M/E1
WPBG - CG WIPE] menu.
(3) Set ENABLE to ON in PAGE 1.
Select STL1 under CG. (See
A
Set the CG playback time in frames under DUR. (See
C
in Fig. 1)
ME1 WPBG:ENABLE : CG : : DUR : 1/3
CG WIPE : =
ON
: =
STL1
: :=
30
:
(4) Press the page down button to go to PAGE 2 and select KEY1 under SELECT. (See
D
in
Fig. 1)
(5) Set delay time in frames under DELAY, which indicates the duration from the start of CG
playback (IN point) to the time when KEY1 is displayed on the screen. (See
E
in Fig. 1)
ME1 WPBG:SELECT : DELAY : : 2/3
CG WIPE : =
KEY1
: =
0
: :
(6) Go to PAGE 3. Set the delay time in frames under DELAY, which indicates the duration
from the start of CG playback to the transition start time. (See
F
in Fig. 1)
Set the background transition time under RATE. (See
G
in Fig. 1)
ME1 WPBG: DELAY : RATE :FDRLINK: : 3/3
CG WIPE : =
0
: =
30
: =ON : :