CHAPTER 21. LIVE AUDIO EFFECT REFERENCE
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time, click and drag up or down in the Delay Time eld, or click in the eld and type in a
value.
The Feedback parameter controls how much of the right channel output signal returns to
the delay line input. The feedback loop also includes a lter that can color the feedback
sound, thus producing different timbres with successive echoes.
The Freeze button, labeled F , will cause the delay to endlessly cycle the audio which is in
its buffer at the moment that the button is pressed, ignoring any new input until Freeze is
disabled.
The Dry/Wet control adjusts the balance between the processed and dry signals. Set it to
100 percent if using Ping Pong Delay in a return track.
Changing the delay time while Ping Pong Delay is processing audio can cause abrupt
changes in the sound of the delayed signal. You can choose between three delay transition
modes via the
(PC) /
Ctrl
(Mac) context menu of the device's title bar:
Repitch
causes a pitch variation when changing the delay time, similar to the behavior
of old hardware delay units.
Fade
creates a crossfade between the old and new delay times. This sounds similar
to time stretching if the delay time is gradually changed. Fade mode is the default
option.
Jump
immediately jumps to the new delay time. Note that this will cause an audible
click if the delay time is changed while delays are sounding. Jump mode corresponds
to the default behavior prior to Live 8. When loading Sets that were made in earlier
versions, Jump will be selected automatically.