CHAPTER 21. LIVE AUDIO EFFECT REFERENCE
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The Interval control de nes how often Beat Repeat captures new material and begins re-
peating it. Interval is synced to and set in terms of the song tempo, with values ranging
from 1/32 to 4 Bars. The Offset control shifts the point de ned by Interval forward in
time. If Interval is set to 1 Bar, for example, and Offset to 8/16 , material will be captured
for repetition once per bar on the third beat (i.e., halfway, or eight-sixteenths of the way,
through the bar).
You can add randomness to the process using the Chance control, which de nes the likeli-
hood of repetitions actually taking place when Interval and Offset ask for them. If Chance
is set to 100 percent, repetitions will always take place at the given Interval/Offset time; if
set to zero, there will be no repetitions.
Gate de nes the total length of all repetitions in sixteenth notes. If Gate is set to 4/16 ,
the repetitions will occur over the period of one beat, starting at the position de ned by
Interval and Offset.
Activating the Repeat button bypasses all of the above controls, immediately capturing
material and repeating it until deactivated.
The Grid control de nes the grid size
the size of each repeated slice. If set to 1/16 , a
slice the size of one sixteenth note will be captured and repeated for the given Gate length
(or until Repeat is deactivated). Large grid values create rhythmic loops, while small values
create sonic artifacts. The No Triplets button sets grid division as binary.
Grid size can be changed randomly using the Variation control. If Variation is set to 0 ,
grid size is xed. But when Variation is set to higher values, the grid uctuates considerably
around the set Grid value. Variation has several different modes, available in the chooser
below: Trigger creates variations of the grid when repetitions are triggered; 1/4, 1/8 and
1/16 trigger variations in regular intervals; and Auto forces Beat Repeat to apply a new
random variation after each repetition
the most complex form of grid variation in Beat
Repeat (especially if triplets are also allowed).
Beat Repeat's repetitions can be pitched down for special sonic effects. Pitch is adjusted
through resampling in Beat Repeat, lengthening segments to pitch them down without again
compressing them to adjust for the length change. This means that the rhythmical structure
can become quite ambiguous with higher Pitch values. The Pitch Decay control tapers the
pitch curve, making each repeated slice play lower than the previous one.
Warning:
This is
the most obscure parameter of Beat Repeat.