Programming Jumps
The following sections describe how to
program, edit and delete jumps from
the Memories or Cueline screens.
Programming a Jump from
the Memories Screen
1.
Select the memory which is the
start of the jump.
2.
Press SCREEN FUNCTION key
F8 and select the
Jump To
option
from the menu, or right click and
select the
Jump To
option. A
popup window is displayed.
3.
Enter the memory number in the
field provided and then select the
OK
button in the window.
If the memory number is valid the
popup window is closed and the
Jump data appears in the
Memories screen against the
memory which is being jumped
from. Otherwise an error message
is displayed.
Editing a Jump from the
Memories Screen
For example, change a jump to
memory 20 to jump to memory 25.
The procedure is the same as
Programming a Jump (see above).
Change the memory number to the
new one required, then select the
OK
button in the window.
Deleting a Jump from the
Memories Screen
1.
Select the memory which is the
start of the jump.
2.
Press the SCREEN FUNCTION
key F8 and select the
Jump To
option from the menu, or right
click and select the
Jump To
option. A popup window is
displayed.
3.
Select the
Clear
button in the
window. The popup window is
closed and the jump data is
removed from the Memories
screen.
Programming a Jump from
the Cueline Screen
1.
Select the cue which is the start of
the jump.
2.
Right click in the Cue Track and
select the
Jump To
option from
the menu. A popup window is
displayed.
3.
Enter the cue number to jump to
in the field provided and select the
OK
button in the window.
If the cue number is valid, the
popup window is closed and the
jump data is displayed in the
‘Loop’ Track on the Cueline
screen. Otherwise an error
message is displayed.
Editing a Jump from the
Cueline Screen
For example, change a jump to
memory 20 to jump to memory 25.
The procedure is the same as
Programming a Jump (see above).
Change the cue number to the new
one required, then select the
OK
button in the window.
Deleting a Jump from the
Cueline Screen
1.
Select the cue which is the start of
the jump.
2.
Right click in the Cue Track and
select the
Jump To
option from
the menu. A popup window is
displayed.
3.
Select the
Clear
button in the
window. The popup window is
closed, and the jump data is
removed from the Cueline screen.
Illusion 500 Manual 73-741-00 Issue 2
7 - 3
Memory Stack
Figure 7 - 3: Edit Jump To Window
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