Programming a Multi-Part
Scene Memory
Select an unprogrammed memory,
move to the
Type
field and select
Multi
.
The memory is displayed as nine lines
of data on the Memories Screen.
The first line contains the memory
number, type, information and trigger.
The next eight lines contain the part
number, information, transition and
dwell times for each of the eight parts
of the memory.
Programming the Memory
Information and Trigger
Move to the
Information
field on the
first line of memory data. Enter a
textual description of the memory.
Move to the
Trigger
field - select
Go,
Auto
or
At Time.
If the trigger is
At Time
, enter the start
time under the trigger.
Programming Information
and Times for a Part
Move to the part of the memory to be
programmed.
Move to the
Information
field for the
part and enter a textual description.
Set up the delay, fade, transition and
dwell times for the part by moving to
the appropriate fields and entering the
required times, using the numeric
keypad or control wheel.
Programming the Channel
Data for a Part
Move to the part of the memory to be
programmed.
Press the EDIT LIVE or EDIT BLIND
button on the front panel, or right click
and select the
Edit Live
or
Edit Blind
option from the menu. This opens the
Program Window (PW).
Set the dimmer channel and fixture
parameter levels to the required values
(see chapter 4 for details).
To save the channel data into the
currently selected part, press the
SAVE button on the front panel, or
right click in the PW and select the
Save
option from the menu.
Repeat the above operations for each
part of the memory to be programmed.
Display of Multi-Part Scenes
in the Program Window
The PW contains a soft button (F7),
which toggles between the options
Show This Part
and
Show All Parts
.
When
Show This Part
is selected - any
dimmer channels or fixture parameters
which are programmed in other parts
of the memory are indicated by an
orange background in the value box.
When
Show All Parts
is selected -
orange bar graphs for dimmer
channels and fixture brightness
parameters programmed in the other
parts are displayed in orange.
If editing live the dimmer channels and
fixture parameters programmed in the
other parts are output live on the DMX.
NOTES
Channel Data in Multi-Part Scenes
Only dimmer channels and fixture parameter
changed and marked as programmed are
recorded into each part of a multi part scene
memory.
A dimmer channel or fixture parameter may
be only be programmed in one part of a multi
part scene memory.
Attempting to program dimmer channels or
fixture parameters already programmed in
other parts of the memory will generate a
warning message.
Illusion 500 Manual 73-741-00 Issue 2
5 - 7
Memories
Figure 5 - 6 : Memories Screen showing Multi-Part Scene Memory
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