Digital Broadcast Production Console
WILDS MODE
WILDS mode allows the user to config
custom wild controls within the fader
panel. It requires another panel
in that user section to use as the
selection source.
SettingUpWildsmode
To access Wilds mode across the fader
panel, select the SET UP WILDS key on
the modes row whilst in WILDS mode.
To show a panel is in SET UP WILDS
mode, the fader display toggles between
normal and ‘Setting Up Wilds’. See Fig 1.
To leave Set Up Wilds mode, press the
BACK TO MODES touch key in the
modes row.
SelectingWilds
Any combination of wildable path controls
can be assigned to the rotary controls and
buttons in the Fader panel as shown.
In SET UP WILDS mode, press the rotary
control or button of the assignable wild to
be set which will flash red to indicate that
selection for change. Note that only one
rotary control or button can be selected at
the same time in the same column.
A range of controls can be selected by
pressing and holding two similar wild
controls on the same row at the same
time.
If the LINK WILD SELECTIONS button is
selected, any subsequent press of a wild
control will select the entire row - through
all layers of the console - and put them all
into selected wild assignment flashing red.
Wildablecontrols
The rotary control and button cells in
wild assignment areas can be assigned
to many controls including input, output,
equaliser, dynamics, auxs, pan, group and
monitor levels.
FIG 1 - WILDS SETUP IN WILDS MODE CONTROL LAYOUT
Modes row
Wild Assignment
area on Fader
Panel
For a full list of assignable controls see
“Wildable Controls” on page 36.
For instance, path delay, and if assigned,
input delay, direct output delay, aux output
delay, track output delay and main output
delay, could be assigned to a wild controls.
Some controls such as pre eq/pre fader
& post fader, PFL, AFL and assign delay,
are not wildable and will show the ‘Cannot
Assign Control’ message as below.
MemorisingWilds
Once wild assignments have been created
they are stored in memories and can be
copied elsewhere using the Copy Path
tool or using Presets which also allows
Wilds to be transferred between Apollo &
Artemis consoles.
Содержание Artemis
Страница 7: ...calrec com Putting Sound in the Picture ARTEMIS INFORMATION ...
Страница 11: ...calrec com Putting Sound in the Picture ARTEMIS INTRODUCTION ...
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Страница 36: ...36 ARTEMIS Digital Broadcast Production Console Control Panel Modes WILDABLE CONTROLS ...
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Страница 133: ...calrec com Putting Sound in the Picture ARTEMIS COMMUNICATIONS ...
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Страница 149: ...calrec com Putting Sound in the Picture ARTEMIS SHOWS MEMORIES AND PRESETS ...
Страница 163: ...calrec com Putting Sound in the Picture ARTEMIS CONSOLE FACILITIES ...
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Страница 169: ...calrec com Putting Sound in the Picture ARTEMIS EXTERNAL INTERFACING ...
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Страница 185: ...calrec com Putting Sound in the Picture ARTEMIS GLOSSARY OF TERMINOLOGY ...
Страница 191: ...calrec com Putting Sound in the Picture ARTEMIS FEATURES BY SOFTWARE VERSION ...