
D-12 Status Cue User’s Manual
Palette
A Palette is a reserved area where you store a Construct that you want to later use as a
reference in other Scenes or Sequences. Think of a Palette as a “Reference Library” with
applicable constructs. This is convenient when you change venues, you only need to change
the Palette to update your Scenes. Position Memories is a common use for Palettes. You can
create a Palette for any Construct in the CONSTRUCTS key group. Status Cue supports 128
Palettes.
Note: Palette 128 is the defaults palette and is user-definable.
See also “Position memory.”
Patch
Assigning a fixture or a range of fixtures to a specific address on a Link.
PAR (Cans)
Parabolic Aluminized Reflector: a light fixture containing a PAR lamp as the illumination
source. PAR cans may have a single color filter, generally of the polymer gel type. Motorized
gel scrollers or color wheels are commonly fitted to PAR cans to enable remote color changes.
Numbers such as 64, 56, 38, 36 etc. are used to specify the size of the reflector in 1/8 inch
pitches across the reflector; the larger the number, the larger the fixture.
Parameters
The values assigned to Constructs. For example, selecting a parameter (value) of 100 for the
dim Construct causes the fixture to project a beam of maximum brightness.
Position memory - synonym for “Position Palette”
Position memory is a time saving feature that allows one or more Scenes to reference another
Scene for pan and tilt information. Thus, many Scenes can reference or use the pan and tilt
information from a single Scene. When the reference Scene is altered, all Scenes that refer to it
reflect the change in position.
See also “Palette.”
Preset Focus
Same as Position memory.
Presets
A Preset is a recording of Scenes or Sequences that you assign to a Preset number. You then
select the Preset number to immediately recall or playback the recorded Preset. Presets store all
the Constructs, position, and timing information for the selected fixtures in the Presets.
See also “Instant Presets.”
See also “Fader Presets.”
Summary of Contents for Status Cue
Page 1: ...User s Manual High End Systems Inc 2217 West Braker Lane Austin Texas U S A P N 60600028 Rev A...
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Page 40: ...Intro 14 Status Cue User s Manual...
Page 70: ...1 30 Status Cue User s Manual Figure 1 37 Device Upload Status Finished Dialogue Box...
Page 74: ...2 4 Status Cue User s Manual...
Page 80: ...3 6 Status Cue User s Manual...
Page 90: ...4 10 Status Cue User s Manual Figure 4 10 Moved Fixtures Example...
Page 95: ...Chapter 4 Fixture Setup 4 15 4 Figure 4 16 Patched AF1000s Example...
Page 104: ...4 24 Status Cue User s Manual...
Page 110: ...5 6 Status Cue User s Manual Figure 5 5 TRACKBALL Group mouse button...
Page 112: ...5 8 Status Cue User s Manual Figure 5 8 Set Dim At Dialogue Box...
Page 133: ...Chapter 5 Scenes Fixture Groups and Palettes 5 29 5 Figure 5 31 ROTATE Group...
Page 158: ...5 54 Status Cue User s Manual...
Page 176: ...7 2 Status Cue User s Manual Figure 7 1 New Song Window...
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Page 234: ...8 36 Status Cue User s Manual Figure 8 73 MIDI Data Example...
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