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Settings:
W hen Arp/ SEQ is set to Arpeggio:
Arp 0 1 ~ 3 0
Yo u can select o ne Arpeg g io pattern fro m the 3 0
available patterns. Fo r a list o f available patterns, see
the Arpeg g io Pattern List in the separate Data List bo o k.
W hen Arp/ SEQ is set to Step Sequencer a nd
KbdM ode is set to "sel& norm " or "sel& shift":
C# 1 : Usr0 0 1 -1 2 8
Yo u can assig n the first User Pattern number to play at
the C# 1 key. Fo r example, if yo u desig nate " Usr0 2 5 " ,
then pressing C# 1 will trig g er User Pattern number 2 5 ,
pressing D1 will trig g er User Pattern number 2 6 ,
pressing D# 1 will trig g er User Pattern number 2 7 , and
so o n. (Fo r mo re info rmatio n, see C# 1 Assig n, pag e
4 0 .)
●
K b d M o d e
(Key boa rd M ode)
The Keybo ard Mo de setting desig nates ho w the
Arpeg g iato r o r Step Sequencer patterns respo nd to
no tes played o n the keybo ard. Depending o n the
setting in Arp/ SEQ , available parameters will be
different.
Settings:
W hen Arp/ SEQ is set to Arpeggio:
chrd (Chord):
Arpeg g iated cho rds can be played acro ss the
entire keybo ard.
chrd& norm (Chord & N orm a l):
Arpeg g iated cho rds can
be played by keys to the left o f the current Split Po int (see
pag e 7 7 ), and yo u can play no rmally to the rig ht.
Plays arpeggios
SPLIT POINT
Normal play
W hen Arp/ SEQ is set to Step Sequencer:
norm (N orm a l):
Fo r trig g ering the Vo ice Pattern o f the
currently selected vo ice at its base pitch fro m any key o n the
keybo ard, and playing the vo ice no rmally acro ss the
keybo ard. If Ho ld is set to “ o ff” , then the pattern will start
each time yo u press a key.
shift& norm (Shift & N orm a l):
Playing a key to the left o f
the Split Po int will shift the pitch o f the pattern acco rding ly,
and playing keys to the rig ht o f the Split Po int will play no tes
no rmally, witho ut affecting the sequence. Fo r example, if the
Split Po int is set to C3 , then yo u can shift the pitch o f the
sequencer pattern with C1 ~ B2 , with C2 as the base pitch,
and play no rmal no tes to the rig ht. (Fo r mo re info rmatio n
abo ut the Split Po int, see pag e 7 7 .)
sel& norm (Select & N orm a l):
Playing a key to the left o f
the Split Po int will trig g er (“ select” ) a specific User Pattern,
and playing keys to the rig ht o f the Split Po int will play no tes
no rmally, witho ut affecting the sequence. Fo r example, if the
Split Po int is set to C3 , then C1 plays the Vo ice Pattern fo r the
selected vo ice, and 2 3 different User Patterns can be selected
by playing keys C# 1 ~ B2 . (Fo r mo re info rmatio n abo ut the
Split Po int, see pag e 7 7 .)
SPLIT POINT
Selects Patterns
Normal play
Voice Pattern = C1
User Pattern
= C#1 to
SPLIT POINT
SPLIT POINT
Base pitch = C2
Shifts low Shifts high
Shifts Pattern pitch
Normal play