Control the Hatch Origin Point
Each hatch pattern is aligned with an origin point. Changing the origin point
shifts the pattern.
By default, hatch patterns are aligned with the origin point of the user
coordinate system. However, sometimes you need to move the origin point
of the hatch object. For example, if you create a brick pattern, you can start
with a complete brick in the lower-left corner of the hatched area by specifying
a new origin point.
The hatch origin and its behavior depend on settings in the user interface that
control the HPORIGIN, HPORIGINMODE, and HPINHERIT system variables.
Alternatively, you can control hatch patterns by changing the location and
orientation of the user coordinate system.
See also:
Modify Hatch Alignment, Scale, and Rotation
(page 327)
Control the Scale of Hatch Patterns
The scale of hatch patterns can be set individually, or it can be set
automatically based on the scale of each layout viewport.
■
If you create hatch patterns exclusively for a single view or at a constant
scale, you can set the current hatch scale manually in the interface or with
the HPSCALE system variable.
■
If you work with layout viewports in different scales, you can apply scale
factors automatically by making them annotative. This method is more
efficient than creating duplicate hatch pattern objects with different scale
factors. For more information about using annotative scaling, see
Create
Annotative Hatches
(page 313).
324 | Chapter 9 Annotate Drawings
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