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HOG – Version 3.20
All these options are stored in the cuelist. If you change to a different cuelist (by changing page, for
example), the option settings may change and the Master will behave differently.
Flash Button Action
Flash buttons are the buttons found below the row of faders, and are useful for bumping Intensity on and
off. They can also be set up to operate one of the following ways:
Swap
Pressing one Flash button turns the others off. Normally, Flash button presses are additive.
+Go
Pressing the flash button will also press
Go
.
+Release
Pressing the flash button will also release the cuelist.
Fader Action
Faders are used for controlling Intensity levels. Intensity from different masters is combined together
according to the options set for each cuelist:
Use HTP
Sets intensities to Highest Takes Precedence (normal operation is Latest
Takes Precedence).
+Go when off 0
Go
is also pressed automatically as soon as the fader is moved from
zero.
Crossfade IFCB
Sets fader to control all parameters (ICBF) within the cuelist.
Go Action if Running
These options determine what happens when the
Go
button is pressed while a cuelist is already executing
cues.
Start next, skip loop
Starts next cue immediately. Or, if the cuelist is in the middle
of a loop, it goes immediately to the first step after the loop.
Start next, exit loop at end
Starts next cue immediately. Or, if the cuelist is in the middle
of a loop, it completes the loop before moving on.
Restart
Restarts the cuelist at the first cue when
Go
is pressed.
Stop at next cue
Finishes fading the current cue, and stops at the next cue. In
contrast,
Halt
freezes the current cue instantly.
Manual Fade
This is the fade time used by the cuelist for all manual operator activity, namely
•
Releasing.
•
Jumping to different parts of the cuelist using
Goto
.
•
Using
Halt
to go backwards.
This fade time is also used for fading operations where no other appropriate time exists, namely fades for
jumping inside a cuelist, where the parameters are not in the immediate next cue (ie, the fade time used for
resetting the ‘state’).
Priority
Latest Takes Precedence
cuelists can be prioritised manually to prevent certain masters over-riding others.
If there is a conflict between two cuelists sharing the same priority level, then normal LTP rules apply.
Summary of Contents for HOG 1000
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