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••••
HOG – Version 3.20
Yellow = c
Colour = c
Colour 2 = c
Colour <> = c
Color = c
Color 2 = c
Color <> = c
Gobo = b
Gobo 2 = b
Prism = b
Fx/prism = b
Gobo <> = b
Gobo 2 <> = b
Fx/prism<> = b
Iris/gob<> = b
Iris = b
Focus = b
Frost = b
Zoom = b
Strobe = b
Shape 1a = b
Shape 1b = b
Shape 2a = b
Shape 2b = b
Shape 3a = b
Shape 3b = b
Shape 4a = b
Shape 4b = b
Shape <> = b
Mode = b
Mode 2 = b
Xy rotate = b
Control = b
Duration = b
Speed = b
Arm = b
Focus Time = b
Colour Time = b
Color Time = b
Beam Time = b
Once a show has been programmed, do not change the order of the functions within
function.txt otherwise data will get corrupted.
Making a new fixture
Edit your new fixture file
Using a text editor on a PC, create a new fixture file. The next section describes the format of these files,
but to save time you can copy an existing one and edit it. Save your fixture file under a shorthand name for
the fixture, for instance “robo400.lib”.
The fixture has new functions which are not already in functions.txt
If the new functions are of Beam kind, they will be added automatically - there is no need to edit
functions.txt. Otherwise, they will need to be added to the file by adding more function lines.
FunnyCol = c
The name must be unique, and 10 characters or less. Try to maintain similar naming conventions, eg, <>
indicating rotation.
Indicate the function kind using the symbols :
•
+ is for the primary intensity parameter of the fixture
Summary of Contents for HOG 1000
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