Cuelists
••••
61
1
Move the cursor to the
Count
box on the cuelist screen.
2
Press
Set
, allowing you to edit the value within the box.
3
Type in a number from the keypad and press
Enter
.
When deciding on the iteration number that you enter in the count box, it should be remembered that the
value represents the number of times that the link cue executes, so if you want your loop to run four times,
you should enter a value of three in the
Count
box.
It is also possible to enter an amount of time in the count box, as opposed to a number of loops. To do this,
follow the same procedure as above but when entering a value, type in the number of seconds followed by
.0
. Adding these values allows the console to determine between time in seconds and number of loops.
Time values within the count box can go up to two decimal points, eg, 12.86 seconds. If you wish to use
minutes rather than seconds, enter the time as described above and hold
Pig
and press “
.
” to indicate that
minutes are to be used.
Pressing
Go
during a loop will immediately jump to the first cue after the link cue and continue execution
from there.
A link cue has its own wait time. When a link is followed, the console uses that wait time instead of the
wait time of the cue that it’s linking to.
Virtual Masters
Virtual Masters are masters that exist entirely within the desk and are designed to be used when you have
run out of playback masters or need to control a master remotely using MIDI. They behave like normal
masters in all respects except for the fact that they have an extremely limited physical connection to the
user since they have no buttons and no fader. Since they have no fader they default to working at full
intensity.
Virtual Masters are created and assigned as needed. Users can have an almost unlimited number of virtual
masters running different cuelists. Users should note, however, that the more things the desk tries to do at
once, the slower its response will get. If too many cuelists are all running at once then the desk might not be
able to respond quickly enough to more important functions such as sending DMX streams!
To replay a cuelist on a virtual master, the cuelist must not be connected to any other masters:
1
Press List or Macro to bring up the cuelist or macro
directories.
2
Use the cursor keys and ENTER to select the cuelist’s
entry in the cuelist directory.
Or
1
Press List or Macro
2
Type the number of the cuelist and press ENTER.
You will see that the ‘x0’ in the top right hand corner of the cuelist button changes to ‘VM’. This signifies
that the cuelist has been connected to a virtual mster. To the left of this will be a couple of other characters.
‘H’ signifies that the cue has halted and is waiting for a Go press, and ‘R’ signifies that the cue is running.
A plain number signifies progress through the cues as a percentage; a number preceeded by a ‘Q’ signifies
that the cuelist is on.
You can only run one copy of a cuelist on a virtual master at a time. That is to say, if you push the button in
the cuelist window a second time it does NOT allocate the cuelist to another virtual master. Cuelists are
only connected to a virtual master if they are not connected to another master of any type. Pushing the
button in the directory window when the cuelist is connected to a master (of any type) has the same effect
as if the cuelist were connected to a normal master and you pushed Go.
Button presses on a virtual master connected cuelist mimic the actions of the buttons found on normal
masters.
When a cuelist running on a virtual master is released the virtual master disappears. Cuelists that are
stomped get released. If the virtual master that cuelist is running on keeps disappearing it is probably
because it is being stomped by another cuelist; selecting the “Persist On Override” option will stop stomped
cuelists from being released. Virtual masters disappearing at the end of a cuelist is similar: if the “Stop
Release On End” option is selected the cuelist will be released once it reaches its end. De-selecting this
option will keep the cuelist connected to the virtual master.
Summary of Contents for HOG 1000
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