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HOG – Version 3.20
To calibrate fixtures:
1
Choose 4 points of a rectangle on stage which correspond
to the diagram above. The bigger the rectangle, the better.
2
Create four focus palettes – one for each point:
USR
Upstage
Right
X=0
Y=10
USL
Upstage Left
X=10
Y=10
DSR
Downstage
Right X=0
Y=0
DSL
Downstage Left X=10
Y=0
3
Aim all moving lights at each one of the four points and
record them into the respective palettes.
4
Select each of the four focus points in turn, press Set
twice and then choose the appropriate identifier (eg, Cal
USR).
5
Press Select on the toolbar.
6
Press Calibrate.
7
Press Position twice to change the parameter wheels to X,
Y, Z controls for programming in 3D space.
Note: XYZ information is recorded into palettes, but not into cues. When working in 3D
space, be sure to record all positions into palettes and then build your cues from the
palettes.
Recording Cues with XYZ
XYZ information can only be recorded into palettes, and not into cues. Therefore, it is advisable to record
all XYZ information first as preset focus palettes, and then record these into cues, so that the cues are
updated when the fixtures are recalibrated.
When a cue is loaded for editing, the XYZ parameters are untouched, even though it is using an XYZ
palette. This is correct, and avoids the temptation to modify XYZ in the cue and press update (which would
just copy the hard pan and tilt values to the cue, and break its reference to the palette).
To modify an XYZ position, load and update the palette, not the cue.
Recalibration
If fixtures are moved, they’ll need to be recalibrated to ensure proper performance. In a touring
environment, every fixture will need to be recalibrated every time a new venue is reached. In order for this
process to work properly, it’s important that the four points be in the same position relative to the stage
elements.
Summary of Contents for HOG 1000
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