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Druids
Wild Shape
This power is available at 5th level, and the druid can shape change more often as she goes up in levels, to
15th level. In addition, druids will heal some of their wounds when they shift to their animal form.
Venom Immunity
At 9th level, druids become immune to poison, both mundane and magical.
Timeless Body
At 15th level, druids no longer accrue fatigue through magical or mundane means.
Elemental Form
Once druids reach 16th level, they gain the ability to transform themselves into a elemental with all the advan-
tages, resistances, and immunities that an elemental possesses.
Monks
Deflect Missiles
Once per round when you would normally be hit with a ranged weapon, you may make a Reflex saving
throw against a DC of 20 (if the ranged weapon has a magical bonus to attack, the DC increases by that
amount). If you succeed, you deflect the weapon. Exceptional ranged weapons (such as Melf’s Acid
Arrows,) can’t be deflected.
Stunning Blow
When this ability is used, all of the monk’s attacks in the next round force the victim to make a saving throw or
be stunned. This special ability automatically modifies a monk’s normal attack: no targeting needs to be done.
Still Mind
At 3rd level, a monk gains a +2 bonus to saving throws against spells and effects from the Enchantment
school, since his meditation and training enable him to better resist mind-affecting attacks.
Purity of Body
At 5th level, a monk gains control over his body’s immune system. He gains immunity to all diseases except
for magical diseases such as mummy rot and lycanthropy.
Wholeness of Body
At 7th level, a monk can cure his own wounds. He can cure up to twice his current level in hit points once
each day.
Ki Strike
At 10th level, a monk’s unarmed attack is empowered with ki. The unarmed strike damage from such an
attack can deal damage to a creature with damage reduction, such as a wight, as if the blow were made with
a weapon with a +1 enhancement bonus. Ki strike improves as the monk gains experience.
Diamond Body
At 11th level, a monk is in such control of his own metabolism that he gains immunity to poison of all kinds.
Diamond Soul
At 13th level, a monk gains spell resistance. His spell resistance equals his level + 10. In order to affect the
monk with a spell, a spellcaster must roll the monk’s spell resistance or higher on 1d20 + the spellcaster’s
level. (See Spell Resistance, page 118.)
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