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the acid lasts another 1 round, inflicting another 2-8 points of damage. So at 3rd-5th level, the acid lasts 2
rounds, at 6th-8th level, the acid lasts for 3 rounds, etc.
Melf’s Minute Meteors (Evocation)
Level: Sor/Wiz 3
Range: Caster
Duration: 8 hours
Casting Time: 3
Area of Effect: Caster
Saving Throw: Reflex half
This spell enables the wizard to cast one small meteor for each level of the caster. Each meteor bursts into a
1-foot-diameter sphere upon impact and inflicts 1d4+3 points of damage and +3 points of fire damage to the
creature struck. The meteors are treated as missiles hurled by the wizard with a +5 bonus to attack rolls and
no penalty for range. The wizard may discharge up to five missiles per round.
Meteor Swarm (Evocation)
Level: Sor/Wiz 9, Lathander 9
Range: Sight of Caster
Duration: 1 round
Casting Time: 9
Area of Effect: 30-foot radius
Saving Throw: Reflex half
Upon completion of this spell, meteors bombard the area of effect, dealing devastating damage to friend or
foe. All creatures in the area effect take 24d6 fire damage with a Reflex save for half damage. The caster is
well advised to be careful in his use of this spell.
Mind Blank (Abjuration)
Level: Sor/Wiz 8
Range: Touch
Duration: 1 Day
Casting Time: 1
Area of Effect: One Creature
Saving Throw: None
In the interests of one’s self-control and privacy, Mind Blank shields a creature’s mind from almost any men-
tal effect - Charm, Command, Dominate Person, Fear, Feeblemind, and any scrying by crystal balls or other
divination methods.
Minor Elemental Barrier (Abjuration)
Level: Clr 2, Drd 2, Pal 2, Rgr 1,
Range: Touch
Sor/Wiz 2, Ilmater 1
Casting Time: 5
Duration: 1 round/level
Saving Throw: None
Area of Effect: 1 creature
This spell toughens the target creature’s body to withstand fire and cold, granting a 4/- fire and cold resist-
ance bonus for the duration of the spell.
Minor Globe of Invulnerability (Abjuration)
Level: Sor/Wiz 4
Range: Caster
Duration: 1 round/level
Casting Time: 4
Area of Effect: Caster
Saving Throw: None
This spell creates an immobile, faintly shimmering magical sphere around the caster that prevents any 1st-,
2nd-, or 3rd-level spell effects from affecting the caster. This includes innate abilities and effects from devices.
However, any type of spell can be cast out of the magical sphere with no penalty. The globe can be brought
down by a successful Dispel Magic spell.
Minor Mirror Image (Illusion)
Level: Brd 1, Sor/Wiz 1, Mask 1
Range: Caster
Duration: 3 1 round/level
Casting Time: 1
Area of Effect: Caster
Saving Throw: None
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