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The last notable structure in the main town is the
Gallaway Trade Depot (8)
where the flame-haired
Deirdre Gallaway has set up a trading post in the region. If you’re in need of weapons or armor, Hedron says,
that’s the place you want to go - Deirdre is likely to be doing a brisk trade with the Targos Guard and the
mercenaries in town.
Adventuring In Targos
The following information is presented as an aid to beginning adventurers in Targos. If you’d rather walk into
Targos cold with no potential spoilers, then stop reading here and skip on to the next section.
Combat:
The space bar is your friend. When you see an enemy, hit it, and then drag your cursor over your
opponents to see what you’re up against. Whenever possible, it’s best to aim for wizards, archers, and missile
troops first with your missile weapons, then move on to other opponents.
Choose the Right Weapon:
Just because a greataxe does twice as much damage as a dagger doesn’t
mean it’s better. If your character doesn’t have the feat for proficiency in using a greataxe, chances are you’re
going to have a lot of difficulty hitting your enemies. If given a choice between using a weapon you have a
martial weapon feat in vs. one you don’t, go with the sure bet - any goblins you encounter probably aren’t
tough enough to survive a strike from a dagger anyway.
Resting:
Your party needs rest in order to recover spells and heal. Not only can you rest on the Wicked
Wench under Hedron’s watchful eye, but you may be able to rest elsewhere in town, provided no hostile crit-
ters are in the area.
Bashing Doors and Containers:
If you encounter a locked door or container and your characters are
miserable at picking locks, the door and the container can still be bashed open. To do this, simply click on
the attack icon at the bottom of the main screen, then select the door or container you wish to bash open.
Your character will “attack” the door, and if he or she is strong enough, you’ll bash it open. Another way to
have a character attack is to press the attack key which is by default F2.
Talk to Everyone:
Talk to everyone you meet. Chances are each one has some piece of information that
can aid you. This information may seem innocuous at first, but it may open up additional dialogue options
later on.
Talk to Everyone When Things Change:
If the town is in the middle of an attack, chances are no one
will have time to speak to you. Sometimes it’s best to speak to them again when an emergency has passed -
they may prove to be more informative then.
Journal:
Your journal can prove helpful if you get stuck. If you’re not sure how to complete a quest, simply
look at the information in your journal and see if it provides any clues for where to go, what to do, or who to
talk to next. Your journal’s your friend... use it.
Charisma Based Skills:
Charisma-based skills, like Bluff, Intimidate, and Diplomacy, will allow you to
reap greater financial rewards from quests in Targos as well as short-circuit some quests simply by persuad-
ing people to let you do things “your way.” You won’t lose any experience by doing things this way - in fact,
you’ll be rewarded for using your Charisma-based skills to bend the quests you encounter to your will.
Stubborn NPCs:
Some of the folk in Targos are as stubborn as a mule. If you can’t get them to help you, or
if you can’t convince them of something, you may want to switch to a high Charisma or Intelligent character
and let them do the talking.
Paladins:
Paladins have a number of special abilities, but a great many of these abilities stem from their
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