Using Flash and Other Interactive Media Types
299
Controlling a Flash movie’s bounding rectangle and registration points
You can use to Lingo to control a Flash movie’s bounding rectangle and to set a Flash movie’s
registration points. For more information, see the Lingo Dictionary.
•
To control which part of a Flash movie appears within its sprite’s bounding rectangle, set the
viewH
,
viewpoint
,
viewScale
, and
viewV
properties.
•
To control the default size for all new Flash sprites, set the
defaultRect
property. Use the
defaultRectMode
property to control how the default size is set.
•
To determine the original size of a Flash cast member, test the
flashRect
property.
•
To specify a Flash movie’s registration point around which scaling and rotation occurs, set the
originH
,
originMode
,
originPoint
, and
originV
properties.
•
To center a Flash cast member’s registration point after resizing the cast member, set the
centerRegPoint
property to
TRUE
.
Placing Flash movies on the Stage
Lingo can set whether a Flash movie appears at the front of the Stage and whether specific areas of
a Flash movie and the Stage overlap. For more information, see the Lingo Dictionary.
•
To determine whether a Flash movie plays in front of all other layers on the Stage and whether
ink effects work, set the
directToStage
property.
•
To determine which Stage coordinate coincides with a specified coordinate in a Flash movie,
use the
flashToStage()
function.
•
To determine which Flash movie coordinate coincides with a specified coordinate on the
Director Stage, use the
stageToFlash
function.
•
To improve performance for a Director movie that uses a static (not animated) Flash movie, set
the
static
property.
•
To control whether a Flash movie’s graphics are visible, set the
imageEnabled
property.
•
To control whether a Flash movie plays sounds, set the
sound
property.
•
To control whether Director uses anti-aliasing to render a Flash movie, set the
quality
property.
Содержание DIRECTOR MX-USING DIRECTOR MX
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