Chapter 16: MIDI Recording
307
Regions and Punch Recording
Depending on the record range, new regions
may be created after punch recording. For exam-
ple, Figure 15 shows two existing regions before
recording. If MIDI Merge mode is disabled, re-
cording overwrites any existing MIDI data
within the record range. Since the start and end
times for recording are located within both of
the existing regions, newly recorded notes are
written into both of the existing regions, and
into a new region created to fill the space be-
tween them.
When selecting an entire region, or a section
within a region, before punching, no new re-
gions are created. In this instance, only the ma-
terial residing within the existing region
changes, with no new material recorded outside
the region.
Unlike audio recording, MIDI recording in this
scenario is destructive. Newly recorded MIDI
data overwrites existing MIDI data while leaving
the existing region boundaries intact.
If the MIDI data within a region is altered be-
cause of a record take, the original material is ei-
ther lost (unless you choose Edit > Undo MIDI
Recording) or combined with new material (if
MIDI Merge was enabled during recording). If
an existing region contains material you want to
keep, use Duplicate to make a copy of the region
(“Duplicate Command” on page 449), or dupli-
cate the track’s playlist or record in a new play-
list to keep a backup (see “Working with Playl-
ists” on page 353).
Loop Recording MIDI
Loop recording with MIDI is supported by two
methods:
• In Normal (Nondestructive) Record mode, en-
able Loop Playback and MIDI Merge for drum
machine style loop recording.
– or –
• Use Loop Record mode to record multiple
takes on each record pass. This is similar to
loop recording audio.
Loop Recording in MIDI Merge
Mode
For MIDI loop recording, use Normal (Nonde-
structive) Record mode with Loop Playback and
MIDI Merge enabled. With this method, MIDI is
recorded and merged to the same region with
each new record pass—for example, you can
record hi-hats on the first pass and kick and
snare on the next.
Figure 15. Region added after punch record
before punch record
after punch record
new region
newly recorded
material
For drum machine style step entry, use Step
Input (see “Step Input” on page 604).
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