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This spell grants the caster the ability to touch a creature and instantly poison them. The poison deals 20
points of damage over 20 seconds, then dissipates from the target’s body. Poison can only be cast by evil
characters. A successful Fortitude save negates any effect.
Power Word Blind (Conjuration)
Level: Brd 8, Sor/Wiz 8, Tempus 7, Bane 8
Range: Sight of Caster
Duration: Special
Casting Time: 1
Area of Effect: 10-foot radius
Saving Throw: None
This spell blinds enemy creatures within the area of effect. The duration of the blindness depends on the Hit
Dice of the creature. Creatures of 9 or less Hit Dice are blinded permanently, those greater than 9 HD but
less than 20 are blinded for 1d4 +1 minutes, while those having 20 or greater Hit Dice are blinded for
1d4+1 rounds.
Power Word: Kill (Conjuration)
Level: Sor/Wiz 9, Oghma 8, Tempus 9
Range: Sight of Caster
Duration: Permanent
Casting Time: 1
Area-of-Effect: 10-foot radius
Saving Throw: None
Similar to Power Word: Silence and Power Word: Stun, Power Word: Kill is perhaps the deadliest word of
power. It kills one creature with up to 100 hit points, or multiple creatures with 20 or fewer hit points, up to
a maximum of 200 hit points. The hit point checks are done against the creature’s current hit points, not
their maximum, so it will affect extremely tough creatures that have been wounded.
Power Word: Silence (Conjuration)
Level: Brd 5, Sor/Wiz 6, Oghma 5, Bane 6
Range: Sight of Caster
Duration: 2 rounds
Casting Time: 1
Area of Effect: 1 Creature
Saving Throw: None
This spell allows the caster to utter one of the words of power. When spoken, Power Word: Silence can be
invoked against any creature in range, preventing them from making a sound. No saving throw is allowed.
Power Word: Sleep (Conjuration)
Level: Brd 2, Sor/Wiz 2
Range: Sight of Caster
Duration: 5 rounds
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: Will negates
When a wizard calls upon a Power Word Sleep spell, he forces a comatose slumber upon a creature who
must resist with a Will save or fall asleep. The creature will wake up if injured.
Power Word: Stun (Conjuration)
Level: Sor/Wiz 7, Oghma 6, Tempus 8
Range: Sight of Caster
Duration: Special
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: None
Similar to Power Word: Silence and Power Word: Kill, Power Word: Stun is another of the words of power.
Creatures with less than 50 hit points are stunned for 4-16 rounds, those with 51 to 100 hit points are
stunned for 2-8 rounds, those with 101 to 150 hit points are stunned for 1-4 rounds, and those with more
than 151 hit points are unaffected. The spell checks the creature’s current hit points, not their maximum, so
even the toughest creatures can be affected by this spell if they are wounded.
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