Sequencer mode
290
4. In Meter, specify the time signature of the pattern.
However, this time signature is only temporary, and when
you “put” or “copy” the pattern in a track of a song, the
pattern will play according to the time signature of that
measure.
5. To execute the Pattern Parameter settings, press the OK
button. To cancel, press the Cancel button.
Erase Pattern
This command erases the data from the selected pattern.
1. Use Pattern and Pattern Select to specify the pattern.
2. Select “Erase Pattern” to open the dialog box.
3. If you check All Patterns, all user patterns in the song
will be erased.
If All Patterns is not checked, only the pattern specified in
step 1 will be erased.
4. To execute the Erase Pattern command, press the OK
button. To cancel, press the Cancel button.
Copy Pattern
This command copies the settings and musical data of the
selected pattern to another pattern.
User patterns belong to a particular song, but you can use
the Copy Pattern command to use the same pattern in
another song.
Also, while preset patterns cannot be edited, you can copy a
preset pattern to a user pattern and then edit and save it as a
user pattern. Be aware that when you execute the Copy
Pattern operation, the pattern settings and musical data of
the copy destination will be erased.
1. Select “Copy Pattern” to open the dialog box.
2. In From (Song***): Pattern, specify the copy source pat-
tern. (By default, this will be the song and pattern that
was selected in the Pattern Edit page.)
3. In To: Song and Pattern, specify the copy destination
song and pattern.
For Pattern, only user patterns U00–U99 can be specified.
4. To execute the Copy Pattern command, press the OK
button. To cancel, press the Cancel button.
Bounce Pattern
This command combines the musical data of the bounce
source pattern and bounce destination pattern, and places
the combined musical data in the bounce destination. The
time signature and length of the pattern following execution
will be according to the settings of the bounce destination.
Unlike the Track Bounce operation, the musical data of the
bounce source will not be erased.
If MIDI control data exists in the selected pattern and in the
bounce destination pattern, the resulting playback following
the bounce operation may produce unexpected results. We
recommend that you use Event Edit to prepare the MIDI
control data of the two patterns before executing the Bounce
Pattern command.
1. Pattern and Pattern Select to specify the bounce source
pattern.
2. Select “Bounce Pattern” to open the dialog box.
3. In From (Song***) Pattern, select the bounce source pat-
tern. (By default, the song and pattern that are selected
in the Pattern Edit page will be chosen.)
4. In To: Song and Pattern, select the bounce destination
song and pattern. For Pattern, only user patterns U00–
U99 can be specified.
5. To execute the Bounce Pattern command, press the OK
button. To cancel, press the Cancel button.
Get From Track
This command takes musical data from a track and loads it
into the specified pattern.
1. Use Pattern and Pattern Select to specify the pattern.
2. In Pattern Parameter, specify the pattern length of the
“get” destination.
3. Select “Get From Track” to open the dialog box.
4. In Song, select the “get” source song.
5. In Track, select the “get” source track.
6. In Measure, specify the first measure of the “get”
source.
7. To execute the Get From Track command, press the OK
button. To cancel, press the Cancel button.
Put To Track
This command places a pattern into a track.
Unlike the Copy to Track, this command only places the
pattern number in the song, so that when playback reaches
that point, the pattern will be recalled. The musical data of
the pattern will not actually exist in the track.
By creating patterns that contain frequently-used phrases or
drum patterns, and then placing them on the tracks, you can
conserve memory.
Be aware that when you edit a pattern, all locations in the
song where that pattern has been placed will be affected.
When you execute the Put to Track command, the musical
data will be affected as follows.
Summary of Contents for M3
Page 1: ...4 E ...
Page 306: ...Sequencer mode 296 ...
Page 364: ...Sampling mode 354 ...
Page 430: ...Media mode 420 ...
Page 534: ...Effect Guide 524 ...
Page 646: ...Appendices 636 ...