Articulations
Here is a summary of possible articulations in BFD2. Please note that some kit-pieces do not contain all possible articulations.
Kicks
Snares
Hihats
Toms
Cymbals
Percussion
Hit
No Snare
Hit
Rim
Sidestick
Drag
Half-edge*
Pedal
Closed tip
Closed shank
1/-open tip
1/-open shank
1/-open tip
1/-open shank
/-open tip
/-open shank
open tip
open shank**
Hit
Hit
Bell
Edge
Hit
Alt
[more...]***
*Half-edge is the skin or head struck
half-way between the centre and
the edge. Most previous BFD libraries
featured a flam instead
** previous BFD libraries did not in-
clude an open shank articulation
To support electronic drums, all tip
and shank hihat articulations can
also be triggered via a MIDI CC and
‘virtual articulations’ – variable tip and
variable shank
-articulation cymbals are new in
BFD
***Percussion slots, like all slots in
BFD, can have more than articula-
tions. This allows you to load large,
complex percussion pieces from
the BFD Percussion expansion pack,
which required one of snare slots in
BFD 1..
Mic channels
Each velocity layer sample of each Kit-Piece articulation possesses 12 mic channels (3 stereo, 6 mono):
Ambience channels (stereo)
Overhead
Room
• M/S Room in BFD
• Stereo room in most previous BFD libraries
Amb
• Room in BFD’s library
• PZM in most previous BFD libraries
The signal from the stereo Overhead mic set, above the kit.
The signal from the room mics. BFD features an M/S room
mic set. BFD’s mixing engine decodes each M/S-re-
corded kit-pieces on the voice level, so you can mix and
match kit-pieces with previous BFD libraries, most of which
feature a stereo Room.
The signal from the third set of ambient mics. The wide,
high placed Room mics in BFD and PZMs in previous
libraries all tend to sound huge!