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3. Getting started
Barco – TransForm A - X Terminal – DOC-3265-2 – user's manual – Revision 09 – September-2006
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3.4.3
Configuring a distributed system
Configuring a distributed system is largely similar to configuring a monolithic system. See
section
for the basic course of the installation script. This section
describes the additional part for configuring a distributed system.
On the one hand, the additional sections in the configuration of a distributed system contain the specification of
the sub-net and on the other hand, the successive parameterization of every individual rendering machine.
Sub-net
Indicate the transmission rate of the sub-net network card and the desired interface type!
The IP address of the sub-net network card of the central device must be specified identical to the IP address
specified with
linuxconf
. See section
.
You have to insert the sub-net specification according to the specifications explained in
section
. Changes have to be made in a consistent way in both places.
Configuring the Distributed X Server
====================================
Subnet Conofiguration
---------------------
Enter IP Address for the Subnet [192.168.149.254]:
192.168.60.0
Enter Subnet Netmask [255.255.255.0]:
255.255.255.0
Rendering machines
The parameterization of the rendering machines is carried out successively for every device. For every rendering
machine, the arrangement of the Barco
projection modules is indicated in the following form:
<w>x<h>
Here
<w>
and
<h>
give the number of columns and rows. For example:
4x2
4 monitors next to each other, 2 monitors on top of each other.
For every rendering machine, the position of the projection modules – this is the position of the upper left mod-
ule – is indicated, in the following form:
<x>,<y>
Here
<x>
and
<y>
give the horizontal and vertical position within the display wall starting with the upper left
module as
0,0
.
0,0
4,0
4×2
4×2
Figure3-58
For each rendering machine a unique IP address within the specified sub-net must be provided. In addition the
Ethernet addresses of the rendering machines’ network cards must be entered. The Ethernet address is printed
on a label on the network card. For example:
EA=00.60.97.78.29.0a
As well the Ethernet address can be read from the output during the boot process.