LSM 710 and LSM 780
CENTER SCREEN AREA / IMAGE CONTAINERS - …
Systems Topography
View
Carl
Zeiss
02/2010 M60-1-0025
e
211
Additionally the shading model can be adjusted using the
Surface
,
Light
and
Projection
tabs:
Ambient/Specular:
Material properties; how
many % of the light component are projected by
the material into which spectral ranges.
Shininess:
Suitable to specular light. Shininess
equal to 25 % determines diffuse light
Distance:
Suitable to diffuse and
specular
, see
visualization.
Azimuth:
See visualization. Rise angle of the
"sun".
Elongation:
See visualization. North-south / east-
west direction of the "sun".
Visualization: Ticking the
Draw light source
check
box shows you the "sun" within the image tab.
View angle:
Determines the perspective, 0.0
degree: parallel projection, else: central projection.
Scale Z:
Determines the zoom factor for the Z /
height dimension.
Use display lists:
Activates a batch processing of
the operations the graphics card is doing. It results
in faster rendering.
Use image data as texture:
The height data as
shown in height map view are used as texture of
the 3D model, i. e. only truly measured points are
shown.
Scale font size:
Sets the font size for the 3D
model.
Load / Save
(see Fig. 240) gives you the possibility to save / load all settings chosen in this block.
The image viewing angle, zoom and axial ratios are set as follows (setting directly in the image):
•
Click in the image and hold down the mouse button. The perspective is changed by moving the
mouse button in horizontal or vertical direction.
Fig. 243
Surface renderer: Surface tab
Fig. 244
Surface renderer: Light tab
Fig. 245
Surface renderer: Projection tab
Fig. 246
Surface renderer: Settings tab