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A round finishes automatically in two cases: when one of the conditions specified in the
scenario is fulfilled (for example, one team remains, the opponent team’s base is captured,
the specified number of points is scored) or when the game timer has triggered.
10.2.1.
The algorithm for determining the winner in the game
First of all, the winning team is determined by the fulfillment of the condition or
one of the conditions for the completion of the scenario, if any are specified in the
current settings (see chap.10.1.1.) In this case, the round ends ahead of schedule.
If the round ended at the end of the scenario time or after the administrator
stopped the game early, and the game did not use Smart Domination Boxes (DBs)
and/or Multistation (MS) in the domination box mode, the winner is determined
based on the sum of team points accumulated.
In the case when DBs and/or MS are used in the scenario, after the game is
stopped, team points are considered last - if the conditions for completing the
scenario are not met or if other indicators are equal.
When using the Smart Domination Box in the game after stopping the game, the
winner is determined depending on the number of captures of each team.
If several DBs are involved in the game, the team with the most capture at all
points wins. In case of equality of these indicators or the absence of captures, team
points are taken into account.
Since when using the Multistation scenario in the Domination Box mode, points
are awarded in proportion to the retention time, the winner is also awarded
according to the points accumulated. When several Multistations are involved in
the game, a leader is determined on each device, and the overall result is
determined by the number of first places.
With the simultaneous use of DBs and MS (in DB mode) when a game is stopped,
the sum of the game is determined by comparing the results of each of the teams
by the number of captures of Domination Boxes and the points accumulated for
holding MS. The team which has more victories, wins.
10.3.
Game statistics
The window “Game statistics” is opened by clicking on the button , and allows you
to view the statistics of players during the game and after it finishes. There are two tabs
“Current game” and “All games” in the window. The second tab will differ from the first in
content if the option "Accumulate statistics after the end of the scenario" is enabled in the
"Game Control" window.
Each of the tabs has two sub-tabs: “Players statistics” and “Summary statistics”. The tab
“Player statistics” allows you to control during the game and get statistics after it according
to the following parameters: damage dealt and received, number of shots and hits made,
accuracy (ratio of number of shots to number of hits), number of defeats, DBs captures, hits
in SIRIUS and Base, the number of points scored and the number of frags.