Submaster Flash Functions
The SUBMASTER FLASH BUTTONS
can be set to
Flash, Solo
or
Go
the
channel data or memory data on the
submasters.
The FLASH FUNCTION button is used
to select the required function.
The red lights next to the FLASH
FUNCTION button indicate the
selected function (OFF, FLASH,
SOLO, or GO).
Flash
1.
Set the Flash Function to FLASH
using the FLASH FUNCTION
BUTTON.
2.
Press a SUBMASTER FLASH
BUTTON.
The dimmer channels and fixture
brightness parameters in the
channel data or transferred
memory on the submaster are
flashed to their programmed
levels.
Any fixture colour, beamshape or
position parameters in the
channel data or transferred
memory on the submaster are
automatically triggered and output
at their programmed levels.
Solo
1.
Set the Flash Function to SOLO
using the FLASH FUNCTION
BUTTON.
2.
Press a SUBMASTER FLASH
BUTTON.
The dimmer channels and fixture
brightness parameters in the
channel data or transferred
memory on the submaster are
flashed to their programmed
levels.
All other dimmer channel and
fixture brightness data being
output on other submasters,
Playback X and Playback A/B is
reduced to zero, except for any
‘excluded’ channels being output
from submasters.
Any fixture colour, beamshape or
position parameters in the
channel data or transferred
memory on the submaster are
automatically triggered and output
at their programmed levels.
Go
The Submaster ‘Go’ function is
essentially a ‘timed flash’ and is
equivalent to raising the physical
SUBMASTER fader to full.
1.
Set the Flash Function to GO
using the FLASH FUNCTION
BUTTON.
2.
Press a SUBMASTER FLASH
BUTTON.
The dimmer channels and fixture
brightness parameters in the
channel data or transferred
memory on the submaster fade
up from their current level in the
appropriate time.
If the submaster fader level
passes the LTP Trigger level, any
fixture colour, beamshape or
position parameters will be
triggered and output.
3.
Press the SUBMASTER FLASH
BUTTON again. The dimmer
channels and fixture brightness
parameters in the channel data or
transferred memory on the
submaster fade down to the level
of the submaster fader in the
appropriate time.
Notes - Submaster Fade Times
If the submaster has non-zero fade up and
fade down times, the ‘slugged’ value of the
submaster is used to trigger the chase and
not the physical position of the SUBMASTER
FADER.
6 - 12
Illusion 500 Manual 73-741-00 Issue 2
Submasters
Figure 6 - 1 2: Submaster Controls
Summary of Contents for ILLUSION 500
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