Fixture Controls
•
FIXTURE BUTTON
The FIXTURE button is used to open
the Program Window (PW) from the
Memories, Submasters or Cueline
screens.
The FIXTURE button is also used in
conjunction with the numeric keypad to
select fixtures when the PW or other
appropriate window are displayed on
the monitor screen.
•
ATTRIBUTE BUTTONS
The BRIGHTNESS, COLOUR,
BEAMSHAPE and POSITION buttons
are used to select an attribute for the
selected fixtures in the PW.
This then determines which fixture
parameters are assigned to the three
CONTROL WHEELS.
The attribute buttons are also used in
commands when setting fixture
parameters or saving data as palettes,
displaying LTP transition times on the
Memories and Submaster screens,
and displaying LTP data tracks on the
Cueline screen.
The selected attribute(s)are indicated
by the red lights in the buttons.
•
PALETTE BUTTON
The PALETTE button is used in
conjunction with the attribute buttons in
the programming, assignment and
output of palettes.
•
WHEEL GROUP BUTTON
When the parameters for the current
attribute of the selected fixture(s) are
contained in more than one wheel
group, the red light in the WHEEL
GROUP button is lit.
Pressing the button will cycle through
the groups of fixture parameters.
•
CONTROL WHEELS
The three control wheels are used for
setting fixture parameter levels
(including movement effect
parameters).
The fixture parameters which are
assigned to the control wheels are
indicated in the Program Window.
When the Program Window is not open
the first finger wheel is used to adjust
various data levels as indicated on the
monitor screen.
Illusion 500 Manual 73-741-00 Issue 2
1 - 7
Introduction
Figure 1 - 7 : Fixture, Attribute and Palette Buttons
Figure 1 - 8 : Control Wheels
Summary of Contents for ILLUSION 500
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