PPM3 MKII Programmer - User Guide - V1.04 - 10
th
May 2008
35
2.6.2 Push Button Functions
The PPM3 programmer features a four button keypad which is
used to control the programmer when it is operating in
‘Standalone Mode’.
The function of these buttons is described below.
Button
Function of button
The
<YES>
button has the following functions:
i. To execute a programming project which has been pre-loaded
into the programmer ‘FLASH Memory Store’.
ii. To return to the ‘Standby’ state
The
<No>
button has the following functions:
i. To cancel a programming action
ii. To return to the ‘Standby’ state
•
The
<Up>
and
<Down>
buttons are used to scroll up and
down through the list of available ‘Programming Projects’
stored in the programmer ‘FLASH Memory Store’.
•
If there are not ‘Programming Projects’ currently in
memory, then pressing thee buttons will have no effect.
Summary of Contents for PPM3 MK2
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