25
Pressing the
MODULATION
button [17] opens the Modulation Menu, which is a single
page. The menu may be visualised as a system for connecting controlling sources to a
speciic area of the synth. Each such connection assignment is termed a ‘slot’, and there
are 20 such slots, accessed by
RE1
(see below). Each slot deines how one or two control
sources are routed to a controlled parameter. The routing possibilities available in each of
the 20 slots are identical, and the control description below is applicable to all of them.
The Modulation Matrix is both variable and additive. What do we mean by a
‘variable’ and ‘additive’ matrix?
By ‘variable’, we mean that it is not just the routing of a controlling source to a controlled
parameter which is deined in each slot, but also the “magnitude” of the control. Thus the
‘amount’ of control – or control ‘range’ – used is up to you.
By ‘additive’ we mean that a parameter may be varied by more than one source, if wished.
Each slot allows for two sources to be routed to a parameter, and their effects are
multiplied together. This means that if either of them is at zero, there will be no modula-
tion. However, there is no reason why you can’t have further slots routing these or other
sources to the same parameter. In this case, the control signals from different slots “add” to
produce the overall effect.
Mod Wheel Position
You need to be careful when setting up patches like this to ensure that the com-
bined effect of all the controllers acting simultaneously still creates the sound
that you want.
In addition, the Modulation Menu lets you assign the touch-sensitive knobs on any of the
eight rotary encoders as additional controllers, so as long as the Animate Touch mode is
enabled (see page 26).
Modulation Matrix Menu
RE1: Patch number
Displayed as:
Number
Initial value:
1
Range of adjustment:
1 to 20
The Modulation Matrix has 20 ‘slots’, each deining a routing assignment of one (or two)
sources to a destination. All the patches have the same selection of sources and destina-
tions and any or all can be used. The same source can control multiple destinations, and
one destination can be controlled by multiple sources.
LFO 1 parameters (Page 2)
RE1: LFO 1 Delay
Displayed as:
L1Delay
Initial value:
0
Range of adjustment:
0 to 127
LFO Delay
is a time parameter whose function is determined by
L1InOut
(
RE3
).
RE2: LFO 1 Delay Sync
Displayed as:
L1DSync
Initial value:
Off
Range of adjustment:
See table at page 40.
When this parameter is set to
Off,
the LFO delay is controlled by the
Delay
parameter
(
RE1
). At all other settings
RE1
becomes inoperative, and the LFO delay is derived from
the internal/external MIDI clock.
RE3: LFO 1 Fade In/Fade Out
Displayed as:
L1InOut
Initial value:
FadeIn
Range of adjustment:
FadeIn, FadeOut, GateIn, GateOut
The function of the four possible settings of Intro are as follows:
FadeIn
- the LFO’s modulation is gradually increased over the time period set by the Delay
parameter (
RE1
).
GateIn
– the onset of the LFO’s modulation is delayed by the time period set by the LFO
Delay parameter, and then starts immediately at full level.
FadeOut
– the LFO’s modulation is gradually decreased over the time period set by the
Delay parameter (
RE1
), leaving the note with no LFO modulation.
GateOut
– the note is fully modulated by the LFO for the time period set by the
Delay
parameter (
RE1
). At this time, the modulation stops abruptly.
RE4: LFO1 Delay Trigger
Displayed as:
L1DTrig
Initial value:
Legato
Range of adjustment:
Legato or Re-Trig
This parameter works in conjunction with the
Fade In
/
Fade Out
function set by
RE3
. In
Re-Trig
mode, every note played has its own delay time, as set by the
Delay
parameter (or
MIDI clock if
L1Dsync
is active). In
Legato
mode, it is only the irst note of a legato-style
passage which determines the
Delay
time – i.e. second and subsequent notes do not re-
trigger the Delay function. For the
Legato
setting of
Delay Trigger
to be operative, mono
voicing must be selected – it will not work with polyphonic voicing. See page 18.
See page 21 for more details about Legato style.
RE5-RE8:
Not used
the moDulatIon matrIx
The heart of a versatile synthesizer lies in the ability to interconnect the various controllers,
sound generators and processing blocks such that one is controlling – or “modulating” -
another, in as many ways as possible. UltraNova provides tremendous lexibility of control
routing, and there is a dedicated menu for this, the Modulation Menu.
OSCILLATORS
O1Semi
O1Cents
O1VSync
O1Wave
O1PW/Idx
O1Hard
O1Dense
O1DnsDtn
0
0
0
Sawtooth
0
127
0
0
O1PtchWh
O1WTInt
FixNote
ModVib
MVibRate
OscDrift
OscPhase
NoiseTyp
+12
127
Off
0
65
0
0deg
White
O2Semi
O2Cents
O2VSync
O2Wave
O2PW/Idx
O2Hard
O2Dense
O2DnsDtn
0
0
0
Sawtooth
0
127
0
0
O2PtchWh
O2WTInt
FixNote
ModVib
MVibRate
OscDrift
OscPhase
NoiseTyp
+12
127
Off
0
65
0
0deg
White
O3Semi
O3Cents
O3VSync
O3Wave
O3PW/Idx
O3Hard
O3Dense
O3DnsDtn
0
0
0
Sawtooth
0
127
0
0
O3PtchWh
O3WTInt
FixNote
ModVib
MVibRate
OscDrift
OscPhase
NoiseTyp
+12
127
Off
0
65
0
0deg
White
FILTERS
F1Freq
F1Res
F1Env2
F1Track
F1Type
F1DAmnt
F1DType
F1QNorm
127
0
0
127
LP24
0
Diode
64
FBalance
FRouting
FreqLink
ResLink
-64
Parallel
Off
Off
F2Freq
F2Res
F2Env2
F2Track
F2Type
F2DAmnt
F2DType
F2QNorm
127
0
0
127
LP24
0
Diode
64
FBalance
FRouting
FreqLink
ResLink
-64
Parallel
Off
Off
ENVELOPES
AmpAtt
AmpDec
AmpSus
AmpRel
AmpVeloc
AmpRept
AmpTTrig
AmpMTrig
2
90
127
40
0
0
OFF
Re-Trig
AmpAtSlp
AmpDcSlp
AmpAttTk
AmpDecTk
AmpSusRt
AmpSusTm
AmpLvlTk
LvlTkNte
0
127
0
0
0
127
0
C 3
FltAtt
FltDec
FltSus
FltRel
FltVeloc
FltRept
FltTTrig
FltMTrig
2
75
35
45
0
0
OFF
Re-Trig
FltAtSlp
FltDcSlp
FltAttTk
FltDecTk
FltSusRt
FltSusTm
FltLvlTk
LvlTkNte
0
127
0
0
0
127
0
C 3
E3-E6
E3Att
E3Dec
E3Sus
E3Rel
E3Delay
E3Repeat
E3TTrig
E3MTrig
10
70
64
40
0
0
OFF
Re-Trig
E3AtSlp
E3DcSlp
E3AttTk
E3DecTk
E3SusRat
E3SusTim
E3LvlTk
LvlTkNte
0
127
0
0
0
127
0
C 3
MIXER
O1Level
O2Level
O3Level
RM1*3Lvl
RM2*3Lvl
NoiseLvl
PreFXLvl
PstFXLvl
127
0
0
0
0
0
0dB
0dB
O1Solo
O2Solo
O3Solo
NoisSolo
RM13Solo
RM23Solo
Off
Off
Off
Off
Off
Off
VOICE
PortTime
PortMode
PreGlide
PolyMode
Unison
UnDetune
Off
Expo
0
Poly1
Off
25
LFO
L1Rate
L1RSync
L1Wave
L1Phase
L1Slew
L1KSync
L1Comn
L1OneSht
1-3
68
Off
Sine
0
0
Off
Off
Off
L1Delay
L1DSync
L1InOut
L1DTrig
0
Off
FadeIn
Legato
VOCODER
On/Off
Balance
Width
SibLevel
SibType
Off
v67 m 0
127
40
HighPass
ARP EDIT
ArpSync
ArpMode
ArpPatt
ArpGTime
ArpOctve
ArpKsync
ArpVel
ClockBPM
16th
Up
1
64
1
Off
Off
120
CHORD EDIT
Transpose
^^
^^
Bass I1
I2 I3
I4 I5
I6 I7
I8 I9
0
START
ACCEPT
- -
- -
- -
- -
- -
MODULATION MATRIXNumber
Source1
Source2
TouchSel
Destin
Depth
1
Direct
Direct
Off
O123Ptch
0
FX-PAN
PAN
PanPosn
PanRate
PanSync
PanDepth
0
40
Off
0
FX- ROUTING
Routing
Slot1FX
Slot2FX
Slot3FX
Slot4FX
Slot5FX
1>(2+3+4+5)
Bypass
Bypass
Bypass
Bypass
Bypass
FX - AMOUNTS FXWetDry
FX1Amnt
FX2Amnt
FX3Amnt
FX4Amnt
FX5Amnt
FXFedbck
0
64
64
64
64
64
0
SOURCE 1
NUMBER 1
NUMBER 20
TOUCH SELECT
DEPTH
DESTINATION
SOURCE 2
+
-
SOU
RCE 1: LFO
SOURCE 2: MOD WHEEL
SOURCE 1: LFO
MOD SLOT NO 1
MOD SLOT NO 1
MOD SLOT NO 1
MOD SLOT NO 1
MOD SLOT NO 2
MOD SLOT NO 2
SOURCE 2: MOD WHEEL
SOURCE 1: MOD WHEEL
SOURCE 2:
SOURCE 1: LFO
SOURCE 2:
SOURCE 1: MOD WHEEL
SOURCE 2:
SOURCE 1: LFO
SOURCE 2: