20
RE2: Amplitude Decay Time
Displayed as:
AmpDec
Initial value:
90
Range of adjustment:
0 to 127
This parameter sets the notes’ decay time. Decay time only has meaning if the Sustain
parameter value is set to less than 127, as the Decay phase will be inaudible if the sustain
level is the same as the level reached during the attack phase. At the mid-setting (64), the
time is approx. 150 ms (provided
Amplitude Decay Slope
(Page 2,
RE2
) has a value of
127).
RE3: Amplitude Sustain Level
Displayed as:
AmpSus
Initial value:
127
Range of adjustment:
0 to 127
The value of the Sustain parameter sets the volume of the note after the completion of the
decay phase. Setting a low value will obviously have the effect of emphasising the start of
the note; setting it to zero will render the note silent after the decay phase has elapsed.
RE4: Amplitude Release Time
Displayed as:
AmpRel
Initial value:
40
Range of adjustment:
0 to 127
Many sounds acquire some of their character from the notes remaining audible after the key
is released; this “hanging” or “fade-out” effect, with the note gently dying away naturally (as
with many real instruments) can be very effective. A setting of 64 gives a Release Time of
approx. 300 ms. The UltraNova has a maximum release time of approx. 30 seconds (with
Release
set to 127), but shorter times will probably be more useful! The relationship
between the parameter value and the Release Time is not linear – see the graph below.
Note that when playing polyphonically with sounds having long release times, it is
possible for ‘Voice Stealing’ to occur. This means that some notes still sounding
(in their Release phase) might suddenly cut off when other notes are played. This
is more likely to happen when multiple Voices are in use. See page 18 for more
information on this topic.
RE5: Amplitude Velocity
Displayed as:
AmpVeloc
Initial value:
0
Range of adjustment:
-64 to +63
Amplitude Velocity
does not modify the shape of the ADSR amplitude envelope in any
way, but adds touch sensitivity to overall volume, so that with positive parameter values,
the harder you play the keys, the louder will be the sound. With
Amplitude Velocity
set
to zero, the volume is the same regardless of how the keys are played. The relationship
between the velocity at which a note is played and volume is determined by the value. Note
that negative values have the inverse effect.
For the most “natural” playing style, try setting Amplitude Velocity to about +40.
RE6: Amplitude Envelope Repeat
Displayed as:
AmpRept
Initial value:
0
Range of adjustment:
0 to 126, KeyOff
By using
Amplitude Repeat
, it is possible to repeat the Attack and Decay phases of the
envelope before the Sustain phase is initiated. This can produce an interesting “stuttering”
effect at the start of the note if the Attack and Decay times are set appropriately. The value
of the Repeat parameter (from 0 to 126) is the actual number of repeats, so that if you set it
to, e.g. 3, you will hear a total of four attack/decay phases of the envelope – the initial one,
plus three repeats. The maximum setting of KeyOff generates an ininite number of repeats.
RE7: Amplitude Touch Trigger
Displayed as:
AmpTTrig
Initial value:
Off
Range of adjustment:
Off, T1ReTrig to T8ReTrig
You will have noticed that the UltraNova’s rotary encoders are touch-sensitive – the associ-
ated LED illuminates as soon as the knob is touched. This touch sensitivity can be utilised
in real time to provide creative control over the sound, which is especially useful when
playing live.
Amplitude Touch Trigger
assigns any one of the encoder knobs to act as a re-trigger but-
ton – as soon as the knob is touched, the amplitude envelope is re-triggered. After making
the assignment, in order to use the feature it is necessary to open the Animate Touch mode
by pressing the
TOUCH
button [22] (select Page 1 if it is not already visible); you will see
that an
‘R’
appears under
RE1
, below the selected encoder to conirm the assignment of
Envelope1 to that encoder. The touch-sensitive knob is now active.
RE8: Amplitude Multi-trigger
Displayed as:
AmpMTrig
Initial value:
Re-Trig
Range of adjustment:
Legato or Re-Trig
When this parameter is set to Re-Trig, each note played will trigger its full ADSR amplitude
envelope, even if other keys are held down. In Legato mode, only the irst key to be pressed
will produce a note with the full envelope, all subsequent notes will omit the attack and
decay phases, and sound only from the start of the Sustain phase. “Legato” literally means
“smoothly”, and this mode aids this style of playing.
It is important to appreciate that for the Legato mode to be operative, mono voicing must
be selected – it will not work with polyphonic voicing. See page 19
What is Legato?
As stated above, the musical term Legato means “smoothly”. A Legato keyboard
style is one where at least two notes overlap. This means that as you play the
melody, you keep the previous (or an earlier) note sounding as you play another
note. Once that note is sounding, you then release the earlier note.
Legato style playing is relevant to some of the UltraNova’s sonic possibilities. In the case
of Amplitude Multi-Trigger, for example, it is important to appreciate that the envelope will
re-trigger if any ‘gap’ is left between notes.
Envelope 1 (Amplitude) parameters (Page 2)
RE1: Amplitude Attack Slope
Displayed as:
AmpAtSlp
Initial value:
0
Range of adjustment:
0 to 127
This parameter controls the “shape” of the attack characteristic. With a value of 0, the
volume increases linearly during the attack phase – that is to say, increases by equal
amounts in equal time intervals. A non-linear attack characteristic may be selected as an
alternative, where the volume increases more rapidly at irst. The diagram below illustrates this:
RE2: Amplitude Decay Slope
Displayed as:
AmpDcSlp
Initial value:
127
Range of adjustment:
0 to 127
This parameter applies the same function as
Amplitude Attack Slope
to the Decay phase
of the envelope. With a value of 0, the volume drops linearly from the maximum value to that
deined by the Sustain parameter, but setting Decay Slope to a higher value will cause the
volume to reduce more rapidly initially. The diagram below illustrates this:
RE3: Amplitude Attack Track
Displayed as:
AmpAttTk
Initial value:
0
Range of adjustment:
-64 to +63
This parameter relates a note’s attack time to its position on the keyboard. When
Amplitude Attack Track
has a positive value, the attack time of a note decreases the
higher up the keyboard it is played. Conversely, lower notes have a longer attack time. This
aids in simulating the effect of a real stringed instrument (such as a grand piano), where
the mass of the strings on the lower notes have a slower response time when struck. When
a negative value is applied, the relationships are reversed.
FX - EQ
EQ
EQBasLvl
EQMidLvl
EQTrbLvl
EQBasFrq
EQMidFrq
EQTrbFrq
0
0
0
64
64
64
FX - DELAY 1/2 DELAY1
Dly1Time
Dly1Sync
Dly1Fbck
Dly1L/R
Dly1Wdth
DLy1Slew
64
Off
64
1/1
127
127
FX - CHORUS 1-4CHORUS1
Ch1Type
Ch1Rate
Ch1Sync
Ch1Fbck
Ch1Depth
Ch1Delay
Chorus
20
Off
+10
64
64
FX- GATOR
GATOR
GtOn/Off
GtLatch
GtRSync
GtKSync
GtSlew
GtDecay
GtL/Rdel
On
Off
16th
On
16
64
0
GATOR
GtMode
EditGroup EEEE----
--------
❚❚❚ ❚ ❚
❚ ❚ ❚ ❚
Mono16
1
--------
--------
❚ ❚❚❚
❚❚ ❚❚
SYNTH
Patch
Name
A000
Init Program
PATCH BROWSE
Patch
Name
Find By
Category
Genre
A000
Init Program
A000-D127
All
All
PATCH SAVE PATCHSAVE
Posng
*-------
--------
Upper
Lower
Number
Punctuate
A
o
Init Program
A
a
0
space
PATCHSAVE
Bank
Patch
Destination
SaveCatg SaveGenre
Dest+C&G
A
0
Init Program
None
None
TWEAK
Tweak1
Tweak2
Tweak3
Tweak4
Tweak5
Tweak6
Tweak7
Tweak8
----
----
----
----
----
----
----
----
----
----
----
----
----
----
----
----
TOUCH
M 123456
M 123456
M 123456
M 123456
M 123456
M 123456
M 123456
M 123456
0 ------
0 ------
0 ------
0 ------
0 ------
0 ------
0 ------
0 ------
NmbrMods
NmbrMods
NmbrMods
NmbrMods
NmbrMods
NmbrMods
NmbrMods
NmbrMods
0
0
0
0
0
0
0
0
E123456
E123456
E123456
E123456
E123456
E123456
E123456
E123456
-----
-----
-----
-----
-----
-----
-----
-----
M 123456
M 123456
M 123456
M 123456
M 123456
M 123456
M 123456
M 123456
0 R-----
0 ------
0 ------
0 ------
0 ------
0 ------
0 ------
0 ------
OSCILLATORS
O1Semi
O1Cents
O1VSync
O1Wave
O1PW/Idx
O1Hard
O1Dense
O1DnsDtn
0
0
0
Sawtooth
0
127
0
0
O1PtchWh
O1WTInt
FixNote
ModVib
MVibRate
OscDrift
OscPhase
NoiseTyp
+12
127
Off
0
65
0
0deg
White
O2Semi
O2Cents
O2VSync
O2Wave
O2PW/Idx
O2Hard
O2Dense
O2DnsDtn
0
0
0
Sawtooth
0
127
0
0
O2PtchWh
O2WTInt
FixNote
ModVib
MVibRate
OscDrift
OscPhase
NoiseTyp
+12
127
Off
0
65
0
0deg
White
O3Semi
O3Cents
O3VSync
O3Wave
O3PW/Idx
O3Hard
O3Dense
O3DnsDtn
0
0
0
Sawtooth
0
127
0
0
O3PtchWh
O3WTInt
FixNote
ModVib
MVibRate
OscDrift
OscPhase
NoiseTyp
+12
127
Off
0
65
0
0deg
White
FILTERS
F1Freq
F1Res
F1Env2
F1Track
F1Type
F1DAmnt
F1DType
F1QNorm
127
0
0
127
LP24
0
Diode
64
FBalance
FRouting
FreqLink
ResLink
-64
Parallel
Off
Off
F2Freq
F2Res
F2Env2
F2Track
F2Type
F2DAmnt
F2DType
F2QNorm
127
0
0
127
LP24
0
Diode
64
FBalance
FRouting
FreqLink
ResLink
-64
Parallel
Off
Off
ENVELOPES
AmpAtt
AmpDec
AmpSus
AmpRel
AmpVeloc
AmpRept
AmpTTrig
AmpMTrig
2
90
127
40
0
0
OFF
Re-Trig
AmpAtSlp
AmpDcSlp
AmpAttTk
AmpDecTk
AmpSusRt
AmpSusTm
AmpLvlTk
LvlTkNte
0
127
0
0
0
127
0
C 3
FltAtt
FltDec
FltSus
FltRel
FltVeloc
FltRept
FltTTrig
FltMTrig
2
75
35
45
0
0
OFF
Re-Trig
FltAtSlp
FltDcSlp
FltAttTk
FltDecTk
FltSusRt
FltSusTm
FltLvlTk
LvlTkNte
0
127
0
0
0
127
0
C 3
E3-E6
E3Att
E3Dec
E3Sus
E3Rel
E3Delay
E3Repeat
E3TTrig
E3MTrig
10
70
64
40
0
0
OFF
Re-Trig
E3AtSlp
E3DcSlp
E3AttTk
E3DecTk
E3SusRat
E3SusTim
E3LvlTk
LvlTkNte
0
127
0
0
0
127
0
C 3
ATTACK
DECAY
RELEASE
SUSTAIN
TIME
KEY "ON"
KEY "OFF"
VOLUME