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RECALL
Recall Overview
Recall enables the console to record LED states (in much the same way as
a Snapshot does), but to also record and recall the level of all rotary
controls as well.
These values can then be sent back to the console, either globally or
selectively, where rotary controls can be matched by hand following the
on-screen graphics, and LED and button states can be set with a single
mouse click.
If the Recall software has been installed and licensed, there will be a red
letter
R
displayed in the top right of the timecode display.
If it is not fitted, it will be displayed in grey, as shown left.
Recall differs from a console snapshot, in that while both of them record
the state and position of all buttons, leds and rotary controls, a Snapshot
can only replay LED and button states back to the console.
Recall on the other hand, will show a graphical representations of a
control on the desk allowing the user to match it manually. Once a control
has been reset, the next control in that strip will be displayed and so on,
until all controls have been reset.
The software can either display each control in sequence from channel 1
so it can be reset in order (
Automatic
mode), or individual channels can
be selected in any order, where you only need to set certain controls on
certain channels (
Hold
mode).
Recall operates on the three main sections of the console, each of which is
further sub-divided:
Monitor Panel
This is nominally split into:
1. Cues / Master Meter Selects (shown with grey background)
2. Monitor Panel / Console Status sections
Greyed out sections indicate that they do not form part of the Recall
system:
•
Routing
•
Oscillator
•
Slate
•
Talkback
•
Monitor knob leds (Dim, AFL, PFL, SIF)
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Please be aware that when the
console faders are controlling
DAW faders via HUI, these
levels will not form part of any
Recall file, and will therefore not
be available for restoring at a
later time.
These DAW fader levels are
actually stored in the DAW, and
not in the Genesys Recall files.