Section 5. System Operation
5-7
TO QUICK BYPASS by ZONE: Press the [BYPASS] key followed by the zone number (01–08 for
OMNI-400’s or 01–12 for OMNI-600’s) representing the zone to be bypassed.
EXAMPLE: To bypass zone 6, press [BYPASS] + [0] + [6].
In addition, note the following rules for bypass:
•
FIRE zones cannot be bypassed.
•
24-hour and day zones can be bypassed; however, they CANNOT be unbypassed if they are violated.
•
Zones can be bypassed only while the system is disarmed, at which time the bypassed zone is
displayed.
Bypass signals will be transmitted to the central station (CS) UPON ARMING if a bypass code has
been programmed in Submode 2, Question 26, Location 1.
!
ZONES THAT ARE BYPASSED ARE NOT PROTECTED WHEN THE SYSTEM IS ARMED.
BYPASS LIMIT 3
The system can be programmed to allow a maximum of 3 zones to be manually bypassed. You can also
program the system to display bypasses while armed. See Submode 1, Question 13, Location 1.
AUTO UNBYPASS
All burglary zones that are bypassed are automatically unbypassed upon system disarm. 24-hour and
day zones that have been bypassed will be unbypassed only if they are not violated.
MANUAL UNBYPASS
UNBYPASS removes an existing bypass from a currently bypassed zone. The procedure is the same as
for bypass.
KEY TAMPER: Upon entry of 21 keystrokes in succession without entry of a valid command, the
system will initiate a key tamper. If it is programmed (Submode 1, Question 10, Location 2), the
tamper condition initiates a keypad lockout, in which keypad commands will not be accepted for
approximately 20 minutes. The condition is annunciated by a pulsing sound from the keypad. In
addition, a code can be programmed for transmission to the central station (see Submode 2,
Question 23, L1, L2).
User Code Programming
User codes can be entered or modified directly through the keypad. The system supports up to 15 user
codes (4 or 6 digits each) with the following applications:
USER
NUMBER
APPLICATION
DEFAULT
CODE
01
Master User (see note 2)
1234
02–09 Normal
Users NULL
10–14
Door Strike (see note 3)
NULL
15
Ambush (see note 4)
NULL
NOTES:
1. Only the master users (authority levels 1 and 2) can program or modify other users.
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