335
index
Index
Numerics
3D Studio MAX
exporting files to Lightscape
72
3D Studio VIZ
exporting files to Lightscape
72
3DS files, importing
65
3DS2LP
276
A
absorption of light
301
Accumulate Pick button
40
accumulation buffer
215
Active Layer Only option
for VRML files
245
adaptive meshing
170
Add Multiple Instances dialog
92, 141
Add to Selection Filter option
41, 109
adding
blocks to a model
91
keyframes to an animation
223
luminaires
131
materials to a scene
110
openings to your model
162
windows to your model
162
workplanes to layers
200
Aim button
44
aiming luminaires
144
Align Background dialog
33
aligning textures
122
Along Path option
228
alpha channels
209
ambient approximation
171
Ambient button
37
ambient light, defined
5
Ambient option
45
Angle Between Normals option
59
animation
camera orientation, setting
227
camera path, creating
223
creating
221
creating new paths
238
displaying
222
exporting from 3D Studio MAX or 3D Studio
VIZ
76
outputting individual frames
238
playing back
239
previewing
237
rendering
218
rendering frames using batch files
284
saving
236
setting number of frames to generate
232
speed graph
231
using multiple solution files
238
see also
camera speed
Animation dialog
223
Animation File option
217
Animation files (.la)
218, 311
antialiasing
images
214
using LSRAY
262
with the ray tracer
215
Antialiasing button
37
Antialiasing option for panoramic images
244
Antialiasing Samples option
210
Area All Vertices button
39
area light
133
arrays
luminaire
141
Содержание LIGHTSCAPE
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