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ONLINE HELP SOPAS
Chapter
5
LECTOR®620
Parameters
8013778/Y269/2013-11-27
©
SICK AG · Germany · All rights reserved · Subject to change without notice
97
device (C
ONNECTION
menu on the terminal). For each trigger (reading gate), a data string is
transferred and displayed in the terminal.
Data
Description
BC – Code content
Content of the code that has been read
CL – Code length
Length of the code that has been read
X – X pos. absolute
Code distance to trigger position X in mm
Y – Y pos. absolute
Code distance to trigger position Y in mm
Z – Z pos. absolute
Code distance to trigger position Z in mm
CS – Code security
Indicates how a 1D code was read
VAL – Code valid (1 or 0)
Outputs whether the code that has been read is
valid, i.e., whether the configured conditions
have been met, e.g., queries whether number of
multireads has been reached
ID – Code type
Code type of code that has been read
ON – Object number
Number of the current object (total number of
scanned objects)
CC – Code count
Number of codes that have been read within rea-
ding gate
VCC – Number of valid codes
Number of valid codes within reading gate
More code-related data…
Description
IWA – Code ID
Code type designated according to alignment
number (ASCII position of the code ID, i.e.,
alphabetical numbering of the code types)
IN – Increment
Increment value at the start of the reading gate
FC – Focus position
Reading distance setting in mm
RSD1DV – Ratio between scans and decoded
scans
Value that indicates the ratio between "S1D –
Number of scans completed on a 1D code" and
"SD1D – Number of scans completed suc-
cessfully on a 1D code"; grading for evaluating
the reading stability of 1D codes.
VTH – CS threshold for code to become valid
Valid when CS
≥
VTH, i.e. number of scans =
VTH*2 (for 1D codes only)
S1D – Scans on 1D codes
Number of scans completed on 1D codes
SD1D – Decoded scans on 1D codes
Number of successful scans completed on 1D
codes
FCT – Full code type description
Code type, detailed description
DI – Dimension
Indicates whether the code is 1D or 2D
X1 – Code corner 1 X
Pixel position of code corner 1X
Y1 – Code corner 1 Y
Pixel position of code corner 2Y
X2 – Code corner 2 X
Pixel position of code corner 2X
Y2 – Code corner 2 Y
Pixel position of code corner 2Y
X3 – Code corner 3 X
Pixel position of code corner 3X
Y3 – code corner 3 Y
Pixel position of code corner 3Y
X4 – code corner 4 X
Pixel position of code corner 4X
Y4 – code corner 4 Y
Pixel position of code corner 4Y
CPX – X position relative to image origin
Code center X in pixels
CPY – Y position relative to image origin
Code center Y in pixels