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Detailed Editing for a Rhythm Set (RHYTHM Parameters)
COMMON (RHYTHM COMMON)
Parameter
Value
Explanation
RHYTHM NAME
—
Rhythm set name
LEVEL
0–127
Volume of the rhythm set
OUTPUT ASSIGN
MFX,
L+R,
L,
R,
TONE
Specifies how the unprocessed sound of the patch (rhythm set) will be output
MFX:
Output in stereo via the multi-effect. Chorus and reverb can also be applied after the multi-
effect.
L+R:
Output in stereo from the OUTPUT jacks without passing through the multi-effect
L:
Output in mono from the OUTPUT L jack without passing through the multi-effect
R:
Output in mono from the OUTPUT R jack without passing through the multi-effect
TONE:
Output according to the settings of each tone
CONTROL (RHYTHM KEY CONTROL)
Parameter
Value
Explanation
RHYTHM KEY NAME
—
Name of the rhythm tone assigned to each key
PITCH BEND RANGE
0–48
Amount of pitch change in semitones (4 octaves) that will occur when the Pitch Bend Lever is moved
The amount of change when the lever is tilted is set to the same value for both left and right sides.
MUTE GROUP
OFF, 1–31
The Mute Group function allows you to designate two or more rhythm tones that are not allowed to
sound simultaneously.
On an actual acoustic drum set, an open hi-hat and a closed hi-hat sound can never occur
simultaneously. To reproduce the reality of this situation, you can set up a Mute Group. Up to 31
Mute Groups can be used. rhythm tones that are not belong to any such group should be set to
“OFF.”
RELATIVE LEVEL
-64–+63
Adjusts the volume of the rhythm tone.
This parameter is set by the system exclusive message Key Based Controller. Normally, you can
leave it set to 0.
If the rhythm tone level is set to 127, the volume cannot be raised any farther.
ASSIGN TYPE
SINGLE, MULTI
Sets the way sounds are played when the same key is pressed a number of times.
SINGLE:
Only one sound can be played at a time when the same key is pressed. With continuous
sounds where the sound plays for an extended time, the previous sound is stopped when the
following sound is played.
MULTI:
Layer the sound of the same keys. Even with continuous sounds where the sound plays for
an extended time, such as with crash cymbals, the sounds are layered, without previously played
sounds being eliminated.
ENV MODE
(Envelope Mode)
NO-SUS,
SUSTAIN
When a loop waveform (p. 45) is selected, the sound will normally continue as long as the key is pressed.
If you want the sound to decay naturally even if the key remains pressed, set this to “NO-SUS.”
* If a one-shot type wave (p. 45) is selected, it will not sustain even if this parameter is set to
“SUSTAIN.”
ONESHOT MODE
OFF, ON
ON:
The sound will play back until the end of the waveform (or the end of the envelope, whichever
comes first).
RCV EXP.
(Receive Expression)
OFF, ON
For each rhythm tone, specify whether MIDI Expression messages will be received (ON), or not (OFF).
RCV HOLD-1
(Receive Hold-1)
OFF, ON
For each rhythm tone, specify whether MIDI Hold-1 messages will be received (ON), or not (OFF).
* If “NO-SUS” is selected for ENV MODE parameter, this setting will have no effect.
RCV PAN MODE
(Receive Pan Mode)
CONTINUOUS,
KEY-ON
For each rhythm tone, specify how pan messages will be received.
CONTINUOUS:
Whenever Pan messages are received, the stereo position of the tone will be
changed.
KEY-ON:
The pan of the tone will be changed only when the next note is played. If a pan message
is received while a note is sounding, the panning will not change until the next key is pressed.
* The channels cannot be set so as not to receive Pan messages.