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Chapter 7 - Creating Routes
Introducing routes
A route is a group of two or more waypoints that form a con-
nected path to and/or from specific locations. You can form
routes as you travel, or by placing new or existing waypoints
into the order you want.
Routes can be used as:
•
guidance for sailing through a channel or harbor
•
a quick and efficient path to good fishing spots
•
the most effective way to get around a permanent obsta-
cle (such as an island)
•
guidance for a single long voyage with various “legs” to
food and fuel stops along the way, or to other temporary
destinations
The straight line between any two waypoints in a route is
called a
leg
. The unit can follow route legs in a forward or
reverse direction. You can start following a route in either of
two ways:
•
go directly to any waypoint in the route (cross-track dis-
tance starts at zero, because you’re on the course line to
the waypoint)
•
along any leg of the route (cross-track distance starts at
your distance from the leg)
Route/waypoint
capacity
A route can have a maximum of 35 waypoints.
Each route takes up memory space that would otherwise be
occupied by one or two waypoints. You can store as many as
500 routes in the unit’s memory, but the total number
depends on how many waypoints are stored. For example, if
you’ve stored 700 waypoints, there would be room for about
200 routes.
You can create a route using three methods:
•
constructing a route from waypoints and points on the
CHART
screen
•
constructing a route from a list of existing waypoints
•
saving a route as you travel it
Summary of Contents for 951
Page 6: ...Page iv 951 952 Operator s Manual Rev B ...
Page 8: ...Page vi 951 952 Operator s Manual Rev B ...
Page 10: ...Page viii 951 952 Operator s Manual Rev B ...
Page 24: ...Page 14 951 952 Operator s Manual Rev B Chapter 1 Quick Start ...
Page 40: ...Page 30 951 952 Operator s Manual Rev B Chapter 2 Introducing the Northstar 951 952 ...
Page 50: ...Page 40 951 952 Operator s Manual Rev B Chapter 3 Using the Controls ...
Page 124: ...Page 114 951 952 Operator s Manual Rev B Chapter 7 Creating Routes ...
Page 136: ...Page 126 951 952 Operator s Manual Rev B Chapter 8 Understanding Waypoint Route Navigation ...
Page 154: ...Page 144 951 952 Operator s Manual Rev B Chapter 10 Using Other Special Functions ...
Page 184: ...Page 174 951 952 Operator s Manual Rev B Chapter 11 Customizing the Unit ...
Page 188: ...Page 178 951 952 Operator s Manual Rev B ...